- Delphinad Ghost Ship Stone Slab can no longer be sold to Relic Merchant, instead can be sold to Shadow Merchant on Freedich Island for Charcoal Stabilizer. (note from AR team: check Custom Updates part of patch notes for additional info on Delphinad Ghost Ship Stone Slab)
- Added additional text to Dawnstone's tooltip.
Increased the synthesis experience granted by Grand Hiram Guardian Equipment from 100 to 150.
Doubled the synthesis experience granted by the cloaks from Haunted Chests.
Haunted Chests now give experience when opened.
- Increased the gem slots on Grand - Unique equipment.
Each party member can acquire a Deranged Spirit and an Arcadian Seafoam.
- Abyssal Legion Enraged monsters can drop the following items:
Improved the synthesis item tooltips.
Serendipity Stone can be used to reroll a stat on Hiram Guardian Equipment.
Fixed the issue where the tooltip of "Vivid Honor Gem" has unclear information about item acquisition.
The Shift+right-click feature is available for Evenstone when salvaging multiple items.
Some Sealed Lunafrosts can be salvaged.
All Grades (Basic - Rare) of Mistsong Reticle can be stacked.
- All Grinding Guardian Scrolls can be purchased from the General Merchant.
- Grinding Guardian Scroll - 10g
- Superior Grinding Guardian Scroll - 30g
- Mistsong Grinding Guardian Scroll - 100g
Specific pieces of equipment can now be Awakened in order to increase its power.
Awakening requires Awakening Scrolls and other specific items.
Awakening preserves the following features of an item: socketed lunagems, socketed lunastones, tempering rates, Synthesis XP, Synthesis Stats, Bind Type, and any image placed on the equipment.
Currently, only Hiram Guardian Gear and specific pieces of Mistsong equipment can be Awakened.
Players will require 10 Hiram Awakening Scrolls or a single Sacred Hiram Awakening Scroll to proceed with the process. Sacred Hiram Awakening Scrolls also provide a higher chance to awaken the equipment. Failure results in Crystallization. Success results in a Radiant Hiram Guardian piece. When an item fails to awaken, there is a chance it will become crystallized. Sacred Hiram Awakening Scrolls provide a higher chance of success when awakening Hiram Guardian equipment, and prevent the item from becoming crystallized in the event of failure. (note from AR team: check Custom Updates part of patch notes for additional info on Hiram Awakening Scrolls & Sacred Hiram Awakening Scrolls)
Players can create Sacred Hiram Awakening Scrolls with 50 Hiram Awakening Scrolls and a Forgotten Knowledge Quill. These quills can be purchased with Loyalty Tokens or with Prestige from the Guild Shop (note from AR team: correct item name is Runescribe Quill; use it when searching in the shop).
Mistsong Awakening Scrolls have also been added, and are specific to Mistsong equipment. Prior pieces of equipment can still be upcrafted from the Mirage Salvage Forge.
Decrystallization Scrolls have also been added and are available in the Honor Shop. These scrolls only work with the Awakening process (allowing you to attempt Awakening again), and will not Decrystallize Illustrious - Ayanad crafted equipment.
Successful Awakenings will also grant a special lunagem.
Added new Lunafrosts to drop from crates: Cracked Lunafrosts, Whole Lunafrosts, and Flawless Lunafrosts. Opening one of these Lunafrosts will generate a random type of statistic increase. Previously generated Lunafrosts will be able to be traded and sold as normal. Salvaging a Lunafrost will generate lunarite. (note from AR team: check Custom Updates part of patch notes for additional info on new Lunafrosts)
Reduced the Lunarite amount required to create a Lunafrost: 30 Lunarite, 6 Fine Lunarite, or 2 Superior Lunarite. This will create Lunafrosts that are now available from crate drops.
Regrade Braziers and Radiant Archeum Saplings can now be purchased directly from the Vocation Badge shop for 200 badges. (note from AR team: check Custom Updates part of patch notes for additional info on Regrade Braziers and Radiant Archeum Saplings)
Increased the chance for the Heading Regrade Brazier to become a Hot Regrade Brazier. Regrade Braziers now have a higher chance of dropping full Regrade Points. Chance to drop Regrade Point Shards has been reduced.
Archeum Trees now have a chance to rarely become thunderstruck.
Increased the gold gained from the following coinpurses: Prince's Coinpurse, Queen's Coinpurse, Scholar's Coinpurse, Librarian's Coinpurse, Dean's Coinpurse, and Ancestor's Coinpurse. (note from AR team: check Custom Updates part of patch notes for additional info on Ancestor's Coinpurses).
Increased the labor cost to open Scholar and Dean's Coinpurses.
Queen's Crate and Ancestral Crate now cost 20 labor to open.
Lunafrosts and Experience potions can now drop from Crates.
Added Manastorm Crystals to Locked Gold Crates. These crystals can be collected to fully craft some mounts and armors.
Metallic crates have been adjusted, and new crates have been introduced. Locked Copper Crates can be found during Shadow Invasions, Locked Silver Crates drop from elite mobs on Auroria, and Locked Gold Crates drop from World Bosses. Prior crates can still be used, but cannot be acquired anymore. Prior crates will still use the old drop tables.
The Armor Grade set buffs have been adjusted. These set buffs now start at the Grand grade with Health and Mana bonuses, as well as a skill damage bonus. Bonus stat increases per grade have been adjusted. All additional set effects that were granted during the Heroic and Celestial grades (set specific buffs) have been removed.
Removed hidden effects from all weapons.
- Weapon attack speeds and Attack Types have been adjusted:
1 second is now the default weapon attack speed. A weapon that is faster than 1 second deals less damage but hits faster.
Weapon Attack speed will affect both the speed and damage of melee skills.
Weapons are now divided into three categories: Piercing, Slashing, and Crushing. Each has a chance to deal more damage to a specific armor type.
- The chance to trigger this damage has increased from 20% to 50%.
Plate features multiple extra damage types to balance its high defense and health. Cloth has few weaknesses due to its naturally low defenses.
The 2h Weapon Equip effect has been adjusted. It now adds Melee Range +1m and Magic/Healing Skill range +2m.
The gap between min damage and max damage of all weapons is now 1%.
The gap between min damage and max damage of all Magic Attack Skills is 1%.
Removing the items that use to be dropped from Sungold Fields, Exeloch, and Golden Ruins monsters: Possessed Topaz, Haunted Obsidian, Bone chips, Forbidden Spellgems, and Ritual Aquamarines.
Added Honor Potions to the Crimson Watch Chest.