Can say same about archerage and hour provided by Sparkle, words can be put in any favor, so i took actual source and u still deny it. What was counted into "active players in 8-10pm", players active with players being afk in housing zone that are not logged out? Like on Unchained version where most of players intentionaly didnt log out due to long queue to get back in? Steam community reflects pretty much gaming community since most of the games are attached to it, u can buy them there without need to do that manualy at store and u can play them. Of course it is big magnitude. But when goes to reflecting activity hours, well what i can say, it's pretty much accurate when it goes to reflecting what i mean and i'll explain that in a moment.
When we sum up numbers we can see that America part of the world can be in top (but not no. 1) dominating in terms of number of players worldwide. Asia and Oceania it strong top, and since gaming in Korea and China is dominating part of the world i can assume Asia and Oceania worldwide is number 1. Europe is like 3rd place. That is gaming worldwide and when we look back at chart for steam peak hour for gamer was like 8-12 AM NA TIME.(around 2-4 pm eu time) (source:
GRIDA.NO )
When we look back at Archerage NA server community which has dominating EU part of community, then next if not on pair is NA and least ASIA. If dominating part for worldwide gamers was AMERICA and ASIA in worldwide example and 8-12 AM NA TIME was the peak hour then how someone can explain me in revert situation suddenly stated by Sparkle 8-10 PM(1-3 AM eu time) is peak hour. Let's take deep look again into server zone play hours.
Even without assuming % of each zone but looking at straight hours of them playing (11 am till 2 am for each time zone) we get this:
View attachment 15481
1- means noticable activity time window, nothing - no noticable activity time window.
11am - 2pm NA time is a time period shared by all 3 zones, if we change time play from 11 am -midnight - then we get period shorter by 2 hours. If i totaly change all play hours to start from 3pm and end at midnight for all 3 zones then we get this:
This image shows the covering period of all 3 zones:
View attachment 15482
All 3 zones are meeting and some of them like in case of asia are dimishing at 2-3 pm NA time.
And we know that when it goes to size of communities eu>na>asia right?
And we are being told by Sparkle that 8-10 pm NA time is peak server time when from casual 3 pm till midnight at this hour is only NA part of the server (with idividuals from other zones - im not denying that) and since all 3 groups are meeting 2-3 pm NA time(7-8pm EU time) that is not peak hour but time 6 hours later?
So if we look deep ratio of players it should be different right? Like more NA more ASIA and significaly less EU right(by worldwide ratio)? That would probalby could make that 8-10 pm na time, maybe. Since in terms of Asia>NA>EU middle hours of NA could be bigger than than EU highest with dimishing ASIA.
But ratio is different.
Server used to be full of NA players but due to the patch changes and due to release of Unchained they went away.
If we look into last image again and we do simple maths and if we know that EU>NA>ASIA and check that last image again its mathematicaly impossible to make 8-10 pm peak hour when we meet middle of NA playtime which we can take as highest attendancy spot and at 2-3 PM we had the middle EU playtime which can mean highest EU highest attendancy spot for that zone and last hours of ASIA with some people playing still at late hours.
Even if we take the NA part as big as EU part then it shouldnt make 8-10 pm number of players bigger than 2-3 pm EU+ending part ASIA or EU+ASIA+starting NA part.