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ArcheRage 7.0 (development-release info + suggestions)

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Sparkle

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Dear ArcheRagers!
We are glad to inform you that currently we are actively working on 7.0 “Chronicles, The Rise of Nehliya, Eternal Oath” global update.

In this thread you can share your thoughts on the update as well as provide the ideas and suggestions you have.
You can find 7.0 global update patch notes HERE.

Note: custom part of the patch notes hasn’t been included into the patch notes yet. Custom updates will be posted a bit later!
Estimate release time: approx 1 month.


This thread will remain open until 7.0 release, so you can use it for any discussion related to this global update.
 
Petition to remove the custom change to auramancy that made the 13% received damage to health passive permanent instead of for a duration and on a cooldown
 
with no hero nuis, make sure to fix the sungold Nui's so that west doesnt have the giant advantage for super meina and glenn like they do for regular meina and glenn <3
 
Can you considere when the Update from the HP from Tower/Walles etc comes. To make a one time fill up from ALL Walls/Towers etc. I dont see that this is again a Player problem.
 
Would we be able to get a custom nui placement change in sungold? (like what they are on live) As it is it's really hard for the eastern faction to contest t2 meina/glenn because of how far the nui is compared to west/pirate
 
Can we have a buffed custom mistsong stealthfang shield that is on par with erenor t3 defenses
If you want a stronger shield then upgrade your shield to higher tiers. Won't be buffing what is now low level gear to be stronger then what it awakens into

Can we add lucent serendipity stones for 3k credits to the marketplace?
Regular serendipty are not purchaseable for credit. Lucent will not be an exception. You can acquire them as a rare drop from Garden Mobs

with no hero nuis, make sure to fix the sungold Nui's so that west doesnt have the giant advantage for super meina and glenn like they do for regular meina and glenn <3
That isn't a bug to fix.
Would we be able to get a custom nui placement change in sungold? (like what they are on live) As it is it's really hard for the eastern faction to contest t2 meina/glenn because of how far the nui is compared to west/pirate
No. Additional nui's are added to sungold in the patch after.
Hero nui's are also not this patch which allow temporarily changing your factions respawn point.

Please make sure you update the dark wind to be able to use the new components!!
Noted.
Can you considere when the Update from the HP from Tower/Walles etc comes. To make a one time fill up from ALL Walls/Towers etc. I dont see that this is again a Player problem.
Will see what can be done.

Will the reduced growth times be also applied to farmhands? What about commerce scaling for packs?
Will confirm later
 
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If you want a stronger shield then upgrade your shield to higher tiers. Won't be buffing what is now low level gear to be stronger then what it awakens into


Regular serendipty are not purchaseable for credit. Lucent will not be an exception. You can acquire them as a rare drop from Garden Mobs


That isn't a bug to fix. Hero nui's are also this patch

No. Additional nui's are added to sungold in the patch after.
Hero nui's are also this patch which allow temporarily changing your factions respawn point.


Noted.

Will see what can be done.


Will confirm later
For the love of god remove hero nui's its the worst change archeage has ever had
 
For the love of god remove hero nui's its the worst change archeage has ever had
I dont see in the first place a problem with the Hero Nuis, all sides gets this Effect.
Like the Hero Voting System let it run and make Feedback Round after a specific time.
 
I dont see in the first place a problem with the Hero Nuis, all sides gets this Effect.
Like the Hero Voting System let it run and make Feedback Round after a specific time.
who benefits more, 20 people or 100 people? west is way larger than east
 
I dont see in the first place a problem with the Hero Nuis, all sides gets this Effect.
Like the Hero Voting System let it run and make Feedback Round after a specific time.
they diminish the effect mistakes make dumbing the game down to drolling toddlers easy mode
 
Can we get some customization upgrades for the speedboat. ? The speed does not fall inline with what the craft is. It's like comparing a farm hauler to a car. With maximum buffs the farm hauler can only achieve 8.8 m/s unless you have gear to modify this . where as a car all be it a highly upgraded one can achieve 30 m/s this is realistic.

When It comes to the speedboat however it's base speed is slower then an upgraded boat with sails. Even the upgraded speed boat at 11.5 m/s can be outrun by a sail boat . Any of them .

So I petition that the base movement speed is increased to 16 m/s and an upgrade path is also added to increase the speed capabilities even further. To 20-30 m/s.

This would make it more realistic, the crafting cost for the speedboat doesn't not make much since when it can be out run by any sailboat with equal or greater pack storage.

Another change is the cool down timer for the boost at 1 minute it is not inline with other vehicles.
 
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  • Steady Shooting
    • Added Timed duration. Lasts 30 seconds.

Keep it on activation basis with infinite duration like it is implemented now.
Forced timed duration with the same 30 seconds cooldown doesn't make sense, it's just make the skill annoying to use and constantly re-apply.
 
they diminish the effect mistakes make dumbing the game down to drolling toddlers easy mode
then let us talk about before we start removing everything, how can we change it.
Like add a 1min Trauma Buff ( 1/1:30min because its an improved Nui from a Hero) something like that.
Im not a friend of removing everything from the start
 
then let us talk about before we start removing everything, how can we change it.
Like add a 1min Trauma Buff ( 1/1:30min because its an improved Nui from a Hero) something like that.
Im not a friend of removing everything from the start
still having rebirth trauma even if it's at a reduced timer is a great compromise
 
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