@Sparkle Why haven't you replied to any of the posts regarding Erenor since page 25? You mention in your last post on page 25 that you're not going to "continue arguing on it" and that you "consider [the] Erenor topic closed" but you haven't really argued on the topic of Erenor in the first place because nothing you've brought into the discussion actually helps your case in nerfing it, and brushing actual players opinions off and just saying that they are wrong isn't really an argument. All that you have shown shows that your nerf makes the weapons worse than or very close to obsidian t7 of the same grade (obsidian t7 btw is significantly easier to get and make than Erenor of equivalent grade and gets extremely strong passives, in fact the transition to using just archeum over mana wisps in 3.5 makes it even cheaper).
On the topic of armor you haven't acknowledged the fact I brought up that Erenor armor was overall weaker than Obsidian t7 in the first place because of Erenor requiring lunafrosts to regain the set effects Erenor loses in the reduction of 21 to 3 gear sets from Ayanad to Erenor, thus making it so that it cannot use the VERY strong honor lunafrosts that literally every OTHER gear set can use including Obsidian T7 which has strong passives on it. A nerf to Erenor armor was completely pointless to begin with because of this single fact, especially when you take into account the cost of it even with the 30% exp nerf.
Before you go on and say "Oh we can't reconsider the nerf because we've already reduce the exp cost by 30%!" and completely ignore everything else said: Nobody ever asked for an exp nerf, and nobody ever complained about the exp it takes to make an erenor. To get an Erenor of equivalent grade to an obsidian t7, even with the exp reduction, it is FAR more costly to make the Erenor than the obsidian. But with the 10% nerf the Erenor is only slightly better in terms of raw stats than obsidian and the passives on obsidian make obsidian so much better.
I really implore you to remove the nerf and exp reduction on armor and to reconsider the weapon nerf. For the weapons a 5% stat nerf 15% reduced exp would be much more appropriate if you are insistent on having some nerf on it, or a 0% stat nerf but make it require like 10% more exp. There is literally no point to Erenor if you keep a 10% stat nerf on it.