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Constant Crashing

Jyuki

New Member
Hello,

my game is constantly crashing (sometime 7-8 times a day) in either dx9 or dx11.

Here's the crash log:

16:10:57> <CRITICAL EXCEPTION>
16:10:57> Exception Code: 0xC0000005
16:10:57> Exception Addr: 0x0023:0x5726c19a
16:10:57> Exception Description: EXCEPTION_ACCESS_VIOLATION
Attempt to read from address 0x000000c4
The memory could not be "read"
16:10:57> Virtual Memory Usage: 2193Mb
16:10:57> Dumping X86 registers
16:10:57> eip=00000000, esp=00000000, ebp=00000000
16:10:57> edi=00000000, esi=00000000, eax=00000000, ebx=00000000, ecx=00000000, edx=00000000
16:10:57> =============================================================================
16:10:57> Starting stack-walking
16:10:57> nvwgf2um.dll>nvwgf2um __unknown__(0):OpenAdapter12()
16:10:57> nvwgf2um.dll>nvwgf2um __unknown__(0):NVAPI_Thunk()
16:10:57> nvwgf2um.dll>nvwgf2um __unknown__(0):NVAPI_Thunk()
16:10:57> KERNEL32.DLL>KERNEL32 __unknown__(0):BaseThreadInitThunk()
16:10:57> ntdll.dll>ntdll __unknown__(0):RtlGetAppContainerNamedObjectPath()
16:10:57> ntdll.dll>ntdll __unknown__(0):RtlGetAppContainerNamedObjectPath()
16:10:57> ntdll.dll>ntdll __unknown__(0):RtlGetAppContainerNamedObjectPath()
16:10:57> Ended stack-walking...
16:10:57> =============================================================================

My Windows and drivers are all up to date.
 
You need to removal your game and reinstall with a new source from the website.
Preferably the torrent as your game is not allocating virtual memory correctly and terminating
 
I see. I reinstalled the game a week ago with the launcher because of that.

I'll try reinstalling with the torrent and report back here if I get another crash.
 
Okay, I've reinstalled the game with the torrent client (and in another directory) and I'm still crashing. Here's the log:

15:12:40> <CRITICAL EXCEPTION>
15:12:40> Exception Code: 0xC0000005
15:12:40> Exception Addr: 0x0023:0x330135c0
15:12:40> Exception Description: EXCEPTION_ACCESS_VIOLATION
Attempt to write data to address 0x00000001
The memory could not be "written"
15:12:40> Virtual Memory Usage: 2981Mb
15:12:40> Dumping X86 registers
15:12:40> eip=00000000, esp=00000000, ebp=00000000
15:12:40> edi=00000000, esi=00000000, eax=00000000, ebx=00000000, ecx=00000000, edx=00000000
15:12:40> =============================================================================
15:12:40> Starting stack-walking
15:12:40> crysystem.dll>crysystem __unknown__(0):CUNIXConsole::print()
15:12:40> CryRenderD3D10.dll>CryRenderD3D10 __unknown__(0):packageRenderConstructor()
15:12:40> CryRenderD3D10.dll>CryRenderD3D10 __unknown__(0):packageRenderConstructor()
15:12:40> CryRenderD3D10.dll>CryRenderD3D10 __unknown__(0):packageRenderConstructor()
15:12:40> function=0x3944bc71
15:12:40> function=0x3944c5f5
15:12:40> function=0x3944326d
15:12:40> function=0x3942abf4
15:12:40> MSVCR100.dll>MSVCR100 __unknown__(0):endthreadex()
15:12:40> MSVCR100.dll>MSVCR100 __unknown__(0):endthreadex()
15:12:40> KERNEL32.DLL>KERNEL32 __unknown__(0):BaseThreadInitThunk()
15:12:40> function=0x779a662d
15:12:40> function=0x779a65fd
15:12:40> function=0x779a65fd
15:12:40> Ended stack-walking...
15:12:40> =============================================================================
 
Update your drivers. If issue remains, return to the older version of the drivers.
 
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