Full log
<18:07:15> [963385F6] Level System - Loading Start
<18:07:16> [E0E0EDAE][Warning] failed to load zone time of day from game/worlds/main_world/zone/225//time_of_day.xml
<18:07:17> [AB17243B][Warning] failed to load zone environment from game/worlds/main_world/zone/309//env.xml
<18:07:17> [35D4413E][Warning] failed to load zone clouds from game/worlds/main_world/zone/309//clouds.xml
<18:07:17> [806B6F8D] precaching world entities ..
<18:07:17> [7E39E0DE] precaching world entities .. done! total (1739) objects
<18:07:17> [D2B280D6] Vegetation Manager : Loading World(main_world)
<18:07:22> [075AB92F] Vegetation Manager : Loading World - Done (total 2934 vegetations)
<18:07:22> [000004EE][Error] CTerrain::LoadWorldSurfaces: Error loading material: materials/Terrain/gweonidforest/w_forest_road_a1
<18:07:22> [751FFB9E][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
'game/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga' in path '' [File=game/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga]
<18:07:23> [B9410AA1] total 573 terrain world surfaces loaded
<18:07:23> [280A47E3] Precached total 4 materials
<18:07:23> [7B1A973B] seamless loading cell terrain(W16, 8), (L4, 4)
<18:07:23> [7B1A973B] seamless loading cell terrain(W16, 9), (L4, 5)
<18:07:23> [7B1A973B] seamless loading cell terrain(W15, 8), (L3, 4)
<18:07:23> [7B1A973B] seamless loading cell terrain(W15, 9), (L3, 5)
<18:07:23> [7B1A973B] seamless loading cell terrain(W17, 8), (L5, 4)
<18:07:23> [7B1A973B] seamless loading cell terrain(W17, 9), (L5, 5)
<18:07:23> [7B1A973B] seamless loading cell terrain(W16, 7), (L4, 3)
<18:07:23> [7B1A973B] seamless loading cell terrain(W16, 10), (L4, 6)
<18:07:23> [7B1A973B] seamless loading cell terrain(W15, 7), (L3, 3)
<18:07:23> [7B1A973B] seamless loading cell terrain(W17, 7), (L5, 3)
<18:07:23> [7B1A973B] seamless loading cell terrain(W15, 10), (L3, 6)
<18:07:23> [7B1A973B] seamless loading cell terrain(W17, 10), (L5, 6)
<18:07:23> [7B1A973B] seamless loading cell terrain(W14, 8), (L2, 4)
<18:07:23> [7B1A973B] seamless loading cell terrain(W14, 9), (L2, 5)
<18:07:23> [7B1A973B] seamless loading cell terrain(W18, 8), (L6, 4)
<18:07:23> [7B1A973B] seamless loading cell terrain(W18, 9), (L6, 5)
<18:07:23> [7B1A973B] seamless loading cell terrain(W14, 7), (L2, 3)
<18:07:23> [7B1A973B] seamless loading cell terrain(W16, 6), (L4, 2)
<18:07:23> [7B1A973B] seamless loading cell terrain(W14, 10), (L2, 6)
<18:07:23> [7B1A973B] seamless loading cell terrain(W18, 7), (L6, 3)
<18:07:23> [7B1A973B] seamless loading cell terrain(W16, 11), (L4, 7)
<18:07:23> [7B1A973B] seamless loading cell terrain(W15, 6), (L3, 2)
<18:07:24> [7B1A973B] seamless loading cell terrain(W18, 10), (L6, 6)
<18:07:24> [7B1A973B] seamless loading cell terrain(W17, 6), (L5, 2)
<18:07:24> [7B1A973B] seamless loading cell terrain(W15, 11), (L3, 7)
<18:07:24> [7B1A973B] seamless loading cell terrain(W17, 11), (L5, 7)
<18:07:24> [7B1A973B] seamless loading cell terrain(W13, 8), (L1, 4)
<18:07:24> [7B1A973B] seamless loading cell terrain(W13, 9), (L1, 5)
<18:07:24> [7B1A973B] seamless loading cell terrain(W14, 6), (L2, 2)
<18:07:24> [7B1A973B] seamless loading cell terrain(W19, 8), (L7, 4)
<18:07:24> [7B1A973B] seamless loading cell terrain(W19, 9), (L7, 5)
<18:07:24> [7B1A973B] seamless loading cell terrain(W14, 11), (L2, 7)
<18:07:24> [7B1A973B] seamless loading cell terrain(W18, 6), (L6, 2)
<18:07:24> [7B1A973B] seamless loading cell terrain(W13, 7), (L1, 3)
<18:07:24> [7B1A973B] seamless loading cell terrain(W13, 10), (L1, 6)
<18:07:24> [7B1A973B] seamless loading cell terrain(W18, 11), (L6, 7)
<18:07:24> [7B1A973B] seamless loading cell terrain(W19, 7), (L7, 3)
<18:07:24> [7B1A973B] seamless loading cell terrain(W16, 5), (L4, 1)
<18:07:24> [7B1A973B] seamless loading cell terrain(W19, 10), (L7, 6)
<18:07:24> [7B1A973B] seamless loading cell terrain(W15, 5), (L3, 1)
<18:07:24> [7B1A973B] seamless loading cell terrain(W17, 5), (L5, 1)
<18:07:24> [7B1A973B] seamless loading cell terrain(W13, 6), (L1, 2)
<18:07:24> [7B1A973B] seamless loading cell terrain(W13, 11), (L1, 7)
<18:07:24> [7B1A973B] seamless loading cell terrain(W14, 5), (L2, 1)
<18:07:24> [7B1A973B] seamless loading cell terrain(W12, 8), (L0, 4)
<18:07:24> [7B1A973B] seamless loading cell terrain(W19, 6), (L7, 2)
<18:07:25> [7B1A973B] seamless loading cell terrain(W12, 9), (L0, 5)
<18:07:25> [7B1A973B] seamless loading cell terrain(W19, 11), (L7, 7)
<18:07:25> [7B1A973B] seamless loading cell terrain(W18, 5), (L6, 1)
<18:07:25> [7B1A973B] seamless loading cell terrain(W12, 7), (L0, 3)
<18:07:25> [7B1A973B] seamless loading cell terrain(W12, 10), (L0, 6)
<18:07:25> [3EF08C47] seamless loading cell object(W16, 8), (L4, 4)
<18:07:25> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/01_ma/ma_top05.cgf [:] non-uniform scale(0.70, 1.00, 0.70) at node(Box11)
<18:07:31> Loading Particle Library: x2_sounds
<18:07:31> Loading Particle Library: X2_EFFECTS_P
<18:07:31> [3EF08C47] seamless loading cell object(W16, 9), (L4, 5)
<18:07:32> [3EF08C47] seamless loading cell object(W15, 8), (L3, 4)
<18:07:32> [3EF08C47] seamless loading cell object(W15, 9), (L3, 5)
<18:07:33> [3EF08C47] seamless loading cell object(W17, 8), (L5, 4)
<18:07:34> [A5DDEC33][Warning] Warning: CShaderMan::mfForName: NULL name
<18:07:34> [CF2CE049][Warning] CMTSafeHeap::m_pBigPool is full. (6031863, MemoryBlock)
<18:07:35> [3EF08C47] seamless loading cell object(W17, 9), (L5, 5)
<18:07:35> [3EF08C47] seamless loading cell object(W16, 7), (L4, 3)
<18:07:35> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_housing/housing_people/hs_people_roof_a.cgf [:] Duplicate LOD helper $lod2 hs_people_roof_a
<18:07:36> [3EF08C47] seamless loading cell object(W16, 10), (L4, 6)
<18:07:37> [A4D70365][Warning] rigid-body own-entity; prefab=Prefabs/interaction.xml/toy.crane node=AnimObject_1
<18:07:37> [3EF08C47] seamless loading cell object(W15, 7), (L3, 3)
<18:07:38> [3EF08C47] seamless loading cell object(W17, 7), (L5, 3)
<18:07:39> [3EF08C47] seamless loading cell object(W15, 10), (L3, 6)
<18:07:39> [3EF08C47] seamless loading cell object(W17, 10), (L5, 6)
<18:07:39> [3EF08C47] seamless loading cell object(W14, 8), (L2, 4)
<18:07:40> [3EF08C47] seamless loading cell object(W14, 9), (L2, 5)
<18:07:40> [3EF08C47] seamless loading cell object(W18, 8), (L6, 4)
<18:07:40> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hcom/hcom_cart_b.cgf [:] LOD1 of geometry hcom_cart_b contains too many polygons comparing to the LOD0 [770 against 1114] :
<18:07:42> [3EF08C47] seamless loading cell object(W18, 9), (L6, 5)
<18:07:43> [3EF08C47] seamless loading cell object(W14, 7), (L2, 3)
<18:07:43> [3EF08C47] seamless loading cell object(W16, 6), (L4, 2)
<18:07:43> [3EF08C47] seamless loading cell object(W14, 10), (L2, 6)
<18:07:44> [3EF08C47] seamless loading cell object(W18, 7), (L6, 3)
<18:07:46> [3EF08C47] seamless loading cell object(W15, 6), (L3, 2)
<18:07:46> [CE0EF930][Warning] failed to stream cgf : objects/env/05_nature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf
<18:07:46> [3EF08C47] seamless loading cell object(W18, 10), (L6, 6)
<18:07:46> [3EF08C47] seamless loading cell object(W17, 6), (L5, 2)
<18:07:46> [12409CCC] Load Zone Finished
<18:07:47> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Modifier. pos(4445.1, 5007.6, 114.4)