Running ArcheRage on Linux, and a bit buggy but less buggy than the "Other Version". The setup I am using is more out of habit from other games, so might have went a little over kill on some of the options.
Setup:
Kubuntu 18 LTS
Play On Linux
Windows 7 Emulation
GLSL Support Enable
Direct Draw Renderer OpenGL
Video Memory Size 4096
Wine 2.17-Staging
Microsoft Core Fonts
Crypt32
DXFullSetup
GDIPlus
VBRun6
VCRun6
Bugs Work Around's Ect,
- Out of Memory Error on Loader
Just ignore it and click OK it still runs.
- Screen Vomits On Start
Again, be patient ignore it until the right screen loads
- Bad session change
Not sure on this one, might be a latency issue on my network. Once it is running it is ok, but first login and switching between characters is horribly slow.
- Problems Switching Screen Resolution
Work around, minimize and maximize the game before the timer runs out and it clears up.
- Graphic Glitches
Mostly on the faces, sometimes on NPC equipment. Not figured out how to fix this one yet, but less buggy than the "Other Version". Not a cache issue, even with a fresh load it still glitches as if it is trying to load multiple versions of the same face / texture.
- Font glitching on mission descriptions
Minor issue that I am ignoring for the moment.
So it is not perfect and not 100% pretty, but definitely playable!
Setup:
Kubuntu 18 LTS
Play On Linux
Windows 7 Emulation
GLSL Support Enable
Direct Draw Renderer OpenGL
Video Memory Size 4096
Wine 2.17-Staging
Microsoft Core Fonts
Crypt32
DXFullSetup
GDIPlus
VBRun6
VCRun6
Bugs Work Around's Ect,
- Out of Memory Error on Loader
Just ignore it and click OK it still runs.
- Screen Vomits On Start
Again, be patient ignore it until the right screen loads
- Bad session change
Not sure on this one, might be a latency issue on my network. Once it is running it is ok, but first login and switching between characters is horribly slow.
- Problems Switching Screen Resolution
Work around, minimize and maximize the game before the timer runs out and it clears up.
- Graphic Glitches
Mostly on the faces, sometimes on NPC equipment. Not figured out how to fix this one yet, but less buggy than the "Other Version". Not a cache issue, even with a fresh load it still glitches as if it is trying to load multiple versions of the same face / texture.
- Font glitching on mission descriptions
Minor issue that I am ignoring for the moment.
So it is not perfect and not 100% pretty, but definitely playable!