It's not worth buying as a melee, but if you're any kind of ranged character, it'll pay for itself in just a handful of farming sessions. I'm generally okay with the price - it'll boost credit sales and increase gold gain across the board.
First, I'm not putting this on the ArcheRage staff, as I'm pretty sure it's a base game change, but larceny is absolutely nerfed. Crates aren't dropping nearly the same amount of trees/braziers as they used to, so the gold gain is massively lower than last past. Just a heads up - larceny is...
Are you guys willing to share the criteria you're using to decide which side is weaker? Is it just a straight population comparison, or gear score totals, or event wins?
Bad idea. This is supposed to be a sandbox game, and this change would cater to one side specifically, and prevent people who don't want to participate from playing the way they want to play.