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  1. Y

    [Battleship Arena] Violent Maelstrom

    tbh the arena has been flawed since day 1, even this late on half a raid gets sent back to starting point on ship destruction feeding enemy teams easy kills. Ship driver now has to have map open to see enemy ship marked on radar as no mini map. 1 team has had the advantage of lutesong having its...
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    [Poll] Increase Infamy: Yes/No/Maybe

    I understand your point and it is unfortunate that there are some dicks in the game, truth is though there are very few. Also you might not see it but players that pk just for the sake of it, find themselves on the pk lists of green friendly guilds, it does happen a lot, and usually the green...
  3. Y

    [Poll] Increase Infamy: Yes/No/Maybe

    !st thing, infamy builds up if you do not use honour pots, but those that accumulate thousands of crime points before they are killed (less than 3,000 because that will send pirate) will get days of jail time which they have to serve while in game, 3 days is the longest I have seen. Purpling is...
  4. Y

    [Poll] Increase Infamy: Yes/No/Maybe

    Exactly that ^^
  5. Y

    [Poll] Increase Infamy: Yes/No/Maybe

    I am the one with no understanding? Boy you really are disillusion! How about you try and stop any green pirates from doing faction based events, then try to complete it yourself? You clearly have no understanding that if you attempt to block things like CR & GR the raids will get ruined time...
  6. Y

    [Poll] Increase Infamy: Yes/No/Maybe

    Faction based cont??? you mean like Halcyona when after the east wipes west once half the raid leaves. No the fact is simple areas under conflict or war are designed for just that areas under alliance control pvp is allowed by the controlling faction only. The pirate faction was designed for...
  7. Y

    [Game Event] Titan's Attack

    7x 70 is 490 and you can do 3 mob quests every day and get only 1 or 2 quintessence. TBH it was a good idea but clearly this event was too much for the servers also the timing of main event only suited the America's. If this event is for everyone then maybe 3x per 24 would have been better...
  8. Y

    Technical server restart at 7 am 12/20!

    maybe next time you could make it in a dungeon scenario with smaller raids, that way it would be better for all, less lag on event and server as a whole, players from all time zones will have a fair crack at doing it and maybe people will get to use other skills instead of basic bow attack and...
  9. Y

    [Game Event] Titan's Attack

    TBH if the event was supposed to be done without pvp then the zone could have bee set to festival, maybe hindsight will change something here
  10. Y

    [Game Event] Titan's Attack

    Everything about archery is lower than other classes, dps for main weapon is just an example.. They nerfed archers on live at the 1st update and it was not until 3.5 where it became viable without spending a lot of cash to be geared...
  11. Y

    [Game Event] Titan's Attack

    Just because you might get to run HofA does not mean drop rate should be reduced, it is absurd you would even ask for this! As for lunarite it is rare that it even appears in rng boxes so once agin do not decrease drop rate for it! Instead increase the amount of times it appears in rng boxes...
  12. Y

    [Poll] Increase Infamy: Yes/No/Maybe

    Yes Honour is increased on this server, but so is labour while growth time is decreased. Trying to kill one aspect of the game to suit those that will benefit by a good margin, will simply have a knock on effect. I am against changes to honour pots or nerfing green pirates. I have no gain either...
  13. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    making only changes to the cost to one play style will be unfair, The ones calling for this change are mainly the ones who constantly run packs. Maybe reduce the the reward on a sliding scale (similar to hand in to same region traders from the same crafted region) per person, so it dont matter...
  14. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    Then put growth time to the same as it was on live too!
  15. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    I have spent enough time getting through to the wannabe shipping moguls, so I am going to reply to your last time thread here! You have a re-balancing to honour being x2 by way of labour being x4. Is that simple enough for you?
  16. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    These carebears want to type every one else into submission to play the game exactly how these carebears want them to play. Trying to kill the game completely.
  17. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    1. There is consequence its called jail, most players only drink draughts to stop going pirate. 2. your point to Velorra sums it up, yes we can fault them for not doing pvp as they don't enjoy it. This sums up 2 points in one, those that do want pvp will take stuff off those that don't and pay...
  18. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    For all games that have both PvP and PvE elements the greatest challenge in balancing has always been PvP balance. Think of how many times there has been a patch in other games that change the flavor of the week because it nerfed some skills then buffed others. I'm sorry the elitist PvPers...
  19. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    This game is arche age on a private server, it was never intended to be farmville, get over it snowflakes.
  20. Y

    [Poll] Should Draughts of Forgiveness cost 2x more?

    To answer those suggestions in numeric order here goes 1. NO! 2.NO! 3.NO! Crafters already have lots of buffs to how much it costs compared to live here, so much so they can run merchants consistently making fert packs without fear of running out of labour. If they lose 1 in 3 ships they will...
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