Zing™
Active Member
It'd be a healthier option than letting them continue tbh. Look at the current situation now. A nation of both East and West's top GS players sitting in a gear average of almost 6.5k is allied with a faction of potatoes and casuals to fight a faction of potatoes and casuals. They complain there's no one to fight, being all butt-hurt when they bring upwards of 40 to fight 10 and expect the 10 to be okay with being fish in a barrel for them to shoot. Meanwhile, they're comprised of the top GS players from the home factions. At no point have I seen anyone actually look around and say "you know, there's a lot of power here. We should split up and try to teach more people to play the game correctly so we can make our own PVP!" Instead, if a leader tries to step up they immediately squash any momentum, because they don't want PVP. They want more targets to 2-shot. Yeah, removing nations might make some of them quit, but is that a bad thing? The people who will quit with that decision will most likely be the toxic ones driving people away from the server in the first place. Those who stay would have more reason to train up the next generation of PVP players on both East and West. And we all know that's a necessity at this point.
This guy gets it.