Epic
Well-Known Member
The economy is currently stuck where nobody has gold and everyone has items. This is caused because of the amount of gold ripped out/wasted out of the market faster than people can make it due to the new server rules, banning of bots etc.
My suggestion is to just give credit boxes a vendor price value, this way every item in the game can be set to a price based on the cost of credits. How the economy usually works.
This way the economy will always be stable.
Ex. Give Credits the vendor price of "150g(100), 1500g(1000), 3000g(2000)" I chose this number based on the average cost of credits when the market was actually stable, and not many of the items on the AH would have to shift in price.
Doing this would keep the market stable and still keep away gold buying/selling and bots, and the economy can stay stable no matter the population of the server. Ofc the price of the credit boxes can be changed to whatever value you guys think.
*Could even add credits to the general merch for the same price you can sell them if that is something that people like*
P2w players can't feed f2p players any gold for their items anymore as everyone is broke, that's usually how the game works and how f2p player get any gear. Doing this will keep all the AH prices at a static value based around the credits.
Edit: People always say the gold is still all there is just not circulating etc. That is completely untrue this is due to regrading etc, game values eating away all the gold. Based on the server population, after these changes its going to be incredibly hard for the entire market to shift because a lot of these items on the AH are owned by a few people/crafters.
My suggestion is to just give credit boxes a vendor price value, this way every item in the game can be set to a price based on the cost of credits. How the economy usually works.
This way the economy will always be stable.
Ex. Give Credits the vendor price of "150g(100), 1500g(1000), 3000g(2000)" I chose this number based on the average cost of credits when the market was actually stable, and not many of the items on the AH would have to shift in price.
Doing this would keep the market stable and still keep away gold buying/selling and bots, and the economy can stay stable no matter the population of the server. Ofc the price of the credit boxes can be changed to whatever value you guys think.
*Could even add credits to the general merch for the same price you can sell them if that is something that people like*
P2w players can't feed f2p players any gold for their items anymore as everyone is broke, that's usually how the game works and how f2p player get any gear. Doing this will keep all the AH prices at a static value based around the credits.
Edit: People always say the gold is still all there is just not circulating etc. That is completely untrue this is due to regrading etc, game values eating away all the gold. Based on the server population, after these changes its going to be incredibly hard for the entire market to shift because a lot of these items on the AH are owned by a few people/crafters.
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