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It’s not a relevant task. It requires a lot of work, but is necessary only for several players.

Are you sure it is only several? Aren't people leveling their title rank by gathering a lot of titles? And with both fishing and commerce titles now affecting the gold return, we find we need to swap titles even more often than before.

Also, the order of the titles changed yet again, which also makes people search for their titles anew.
 
Are you sure it is only several? Aren't people leveling their title rank by gathering a lot of titles? And with both fishing and commerce titles now affecting the gold return, we find we need to swap titles even more often than before.

Also, the order of the titles changed yet again, which also makes people search for their titles anew.
Swapping titles is not really too annoying of a process IMO and if it is going to require a massive amount of work I would prefer that the DEV team concentrate their efforts towards something more substantial if there are other projects, tasks, or fixes out there. It is pretty easy to memorize where particular titles are in the menu after swapping a few times. I agree that it is somewhat inconvenient... but there are probably more important tasks for the team.
 
Can the Seaknight buff be updated to increase the rank of one of the skills in Malediction? Currently it supports all skill trees with +1 in a rank of one of the skills, but Malediction doesn't receive anything from it.
 
Second, when we deselect all quests can the setting be saved same as the language setting? Language no longer resets back to the default, would be lovely if you can do the same for the quest select option.
That setting for the quests is already auto-saved and if you deselect, close the game and then open it again, quests will remain deselected for you.
If it resets back to the default for you, then you need to clear your game cache.
 
That setting for the quests is already auto-saved and if you deselect, close the game and then open it again, quests will remain deselected for you.
If it resets back to the default for you, then you need to clear your game cache.

oh dam! tyvm, I'll look into that
 
Swapping titles is not really too annoying of a process IMO and if it is going to require a massive amount of work I would prefer that the DEV team concentrate their efforts towards something more substantial if there are other projects, tasks, or fixes out there. It is pretty easy to memorize where particular titles are in the menu after swapping a few times. I agree that it is somewhat inconvenient... but there are probably more important tasks for the team.

It is annoying when people do a quick tr in between events, or get ganked while fishing, or otherwise swap activities regularly. I only suggested the favourites list and search option because I know quite a few people who would appreciate some way to make it easier.
 
Hey Sparkle :)

coud you add also the Honor PVP Neck's from Rank 14 to the Mirage Salvage? This is the only one missing, all other Ranks are there
 
Can you increase Pirate gearscore minimum requirement on Halcyona event. We're currently consistently getting people less than 5k gearscore or people afking in the base to grief the faction. We're already doing 15v70v30+.
 
Can you increase Pirate gearscore minimum requirement on Halcyona event. We're currently consistently getting people less than 5k gearscore or people afking in the base to grief the faction. We're already doing 15v70v30+.

Not sure if they are actually grieving or just leeching labor pots like the 10-20% afks east and west raids have. Worst case scenario we pull about 40 actually playing people on a raid of 50..

Rather have an auto kick system if people dont leave the base for over a minute.
 
Can you increase Pirate gearscore minimum requirement on Halcyona event. We're currently consistently getting people less than 5k gearscore or people afking in the base to grief the faction. We're already doing 15v70v30+.
Not possible to do it only for pirates. But we'll consider adding a min GS requirement for that instance.
 
Not sure if they are actually grieving or just leeching labor pots like the 10-20% afks east and west raids have. Worst case scenario we pull about 40 actually playing people on a raid of 50..

Rather have an auto kick system if people dont leave the base for over a minute.
Instance Kicks system is a part of 6.0.
 
Not possible to do it only for pirates. But we'll consider adding a min GS requirement for that instance.

Not all our afks have low gearscore... And we actually have lower gs people participate/practice + earn their extra labor etc. which they can use to gear up better... Please reconsider.
 
Not all our afks have low gearscore... And we actually have lower gs people participate/practice + earn their extra labor etc. which they can use to gear up better... Please reconsider.
In case of such faction war event, as it happens now, low GS players mostly either afk or willingly/unwillingly feed kills to other factions. Reaching 3-4k GS is not difficult at all on our server for a new player.
 
Can the Seaknight buff be updated to increase the rank of one of the skills in Malediction? Currently it supports all skill trees with +1 in a rank of one of the skills, but Malediction doesn't receive anything from it.
Just wanted to follow up on this, posted about a month ago. It may have been overlooked.
 
Just wanted to follow up on this, posted about a month ago. It may have been overlooked.
Forgot to post a reply for it. Thank you for the reminder.
This one was discussed with the Devs but not approved for the changes to be made.
 
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