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Mend Fix?

Tazboi

Member
In light of the endless arrows QoL changes for players with high ping compared to those with low ping, can we talk about mend targetting? The current targetting system seems extremely hit or miss, where sometimes the low health targets in range will be hit, yet most of the time they are not. At first glance it might seem to prioritize the closest targets, but even if they are missing health, it is still unlikely for them to be hit by the mend. Is it possible for mend targetting to be fixed such that low health targets are prioritized?
 
We checked the skill and there are no bugs in its work. Skill is not supposed to choose the targets you want and skill description also doesn't state you should.
 
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