Veerdin
New Member
I've been playing Archeage ever since it launched here in the west, first on retail up until just before patch 3.0, and now I'm hooked again on this private server which is, for the most part, a lot better managed. But one thing has always been the same - The PvP balance in this game is, in my opinion, awful.
Now, I know that the retail version of the game had some major combat changes in the 4.0 patch and onwards, but there's no gaurentee that AR will ever get those patches, nor any gaurentee that they'll be the same as retail (most likely not, from what I've heard, people seemed to hate 3.5 and everything after it.) I've heard conflicting reports of how the combat is. But that's besides the point - Most of us probably have no desire to go back to retail, seeing as AR is, by most standards, a superior version of the game.
So... My question to everybody who has the time to read this is: Should AR get a balance pass? And if so, what should be balanced? I've discussed this on the official Discord, and I heard that the developers were hesitant to make any major changes to the combat balance in case it upset the community, but I figured there was no harm in asking them myself.
So here we have a simple poll, vote on it to say whether you believe the game is fine as is, whether it needs some minor changes, or if it needs a complete overhaul. Keep in mind I'm only talking about combat and skill balance, and am mostly talking about it in reference to PvP (seeing as PvP content is a huge and unavoidable part of the game).
Feel free to discuss which changes you believe should be made, and why - Or alternatively, why you think the current system is fine. Personally, I've already gone on record with some of my thoughts about skill balance (TL;DR: Crowd Control abilities are way too powerful and oversaturated) but I'm curious to hear what everybody else has to say.
Who knows? Maybe this thread will be the first step in getting the game's combat rebalance a bit, and we'll finally start to see people play something other than Darkrunner for a change.
Now, I know that the retail version of the game had some major combat changes in the 4.0 patch and onwards, but there's no gaurentee that AR will ever get those patches, nor any gaurentee that they'll be the same as retail (most likely not, from what I've heard, people seemed to hate 3.5 and everything after it.) I've heard conflicting reports of how the combat is. But that's besides the point - Most of us probably have no desire to go back to retail, seeing as AR is, by most standards, a superior version of the game.
So... My question to everybody who has the time to read this is: Should AR get a balance pass? And if so, what should be balanced? I've discussed this on the official Discord, and I heard that the developers were hesitant to make any major changes to the combat balance in case it upset the community, but I figured there was no harm in asking them myself.
So here we have a simple poll, vote on it to say whether you believe the game is fine as is, whether it needs some minor changes, or if it needs a complete overhaul. Keep in mind I'm only talking about combat and skill balance, and am mostly talking about it in reference to PvP (seeing as PvP content is a huge and unavoidable part of the game).
Feel free to discuss which changes you believe should be made, and why - Or alternatively, why you think the current system is fine. Personally, I've already gone on record with some of my thoughts about skill balance (TL;DR: Crowd Control abilities are way too powerful and oversaturated) but I'm curious to hear what everybody else has to say.
Who knows? Maybe this thread will be the first step in getting the game's combat rebalance a bit, and we'll finally start to see people play something other than Darkrunner for a change.