As it stands, Large bloodstains count for 25 crime points. There is an old forum post made by another player that got little engagement about the infamy system in general and I thought they brought up some good points. (https://na.archerage.to/forums/threads/suggestion-change-the-infamy-system.10715/ for those interested) With the recent discussion in the game debates channel on the official Archerage discord, I thought it best to make a poll on the forums. Hopefully, we can get more engagement around this discussion topic. One way or the other.
The weight the justice system carries on this server is less than 6.5 live servers for these reasons below:
I believe the justice system is not punishing enough in its current state and will be voting for the reversion to the live servers. I support making it more punishing to rob/murder your own faction. (even if you fail to steal that full merch of 100g Gilda packs you were eyeing). These patches are Faction V faction oriented, yet the infamy system is reminiscent of 2.9 - 3.5 Archerage when it was Guild v Guild and/or PN v PN.
Give people a reason to contemplate going pirate and/or exile if they want to rob/murder their current faction, I say. In its current state, the justice system is not enough of a pain point for players to entertain those thoughts.
The weight the justice system carries on this server is less than 6.5 live servers for these reasons below:
- On 6.5 live servers, large bloodstains count for 50 crime points. (currently 25 on this server)
- The 4x labor generation makes the labor cost to get out ¼ of the penalty it should be according to XL.
I believe the justice system is not punishing enough in its current state and will be voting for the reversion to the live servers. I support making it more punishing to rob/murder your own faction. (even if you fail to steal that full merch of 100g Gilda packs you were eyeing). These patches are Faction V faction oriented, yet the infamy system is reminiscent of 2.9 - 3.5 Archerage when it was Guild v Guild and/or PN v PN.
Give people a reason to contemplate going pirate and/or exile if they want to rob/murder their current faction, I say. In its current state, the justice system is not enough of a pain point for players to entertain those thoughts.
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