You are right, there are some issues available, that are the result of 2 trade systems being in place – old and new. When at the beginning they could work together well, with each update they stop working properly together more and more. Instead of turning packs to trade outlets, part of the players stick to the old methods, just giving them to NPC, leading to less cargo being added to the trade outlet. Also, as 2 systems are trying to work together, % is now refreshing based on old trade system, that doesn’t stimulate players to work with trade outlets and diversify the packs they run even more.
But that problem will be gone with 5.0. Old trade system will be removed, as XL fully removed support of that system from the game client in 5.0. Due to it there is no way for us to keep and maintain it as well. Then % will be refreshing based on the number of packs of the same type available in trade outlet at that moment. Due to it cargo will be generated more often as all players will be interested in adding all 3 types of packs for its generation.
Would also like to comment on some statements regarding packs being “not a viable/profitable option” or “better to kill 50 mobs”.
You can’t deny that it’s still profitable. If it’s not profitable enough for you, that doesn’t mean it’s not profitable at all. Currently these packs are less profitable than the other 2 types but they still give you good money. Yes, you can say that you can just go kill mobs instead but would you be able to kill that many mobs within 10 mins to obtain same profits if you are not a high GS player? Most likely no if you don’t go to the pvp location where there is a good chance to be killed.
So, for not high GS player or non-pvp player it is a viable profit. And for pvp player who usually doesn’t do trade runs, it can become a temporary activity, to help faction with building a statue. Main profit for you here is a buff from the statue that you get when it’s built. But, of course, you always have a choice not to build the statue if you don’t find it a good investment.
So, to make it short and to bring the Devs decision to you in a few words:
- Statue will remain to be crafted according to the game version. Packs required for it are still profitable to run, enough and worth or not for you to do it and to build a statue is up to you to decide.
- Cargo generation system will also remain the same as it’s right now. You may not see it as an effective one right now as 2 trade systems are currently in place but with 5.0 release it will be more clear for you.