Improvements to Guild Functions and Improvements
At this time, it requires 20,000 Guild XP to purchase the required items to then make 4 individual tokens to buy the rewards for 7 days. Thats 25 tokens. The dropdown requires you to move the window up, select 20, buy and then purchase 5. Could this not be changed to a one clicks option to purchase 1 or 5? This way guild leaders can simply click a few times to what they need. Trust me when I say we won't be ever forgetting to click the right amount as the system is a pain in the ass and when your Guild XP bar stays low you know what you are working with.
Can't the second tier be removed and changed for them all to use the original Token? Saves inventory space, simplifies design and you can buff what you want regardless.
Can the buff duration be changed to 14 days per set of tokens? So, this is not a weekly thing you have to do, and can it not require it to be done only on a monday or after expiration? This sometimes means you cannot just get the thing setup on a day you are thinking about it. You have to wait till one week totally resets.
Lastly as I have mentioned in the past, when we had 100-man guilds XP was not so much of an issue. I have an active guild, very active that does a lot of the required guild quests and xp boosts and we average 22-24k a week. That is when the game is at a peak activity level. Which it currently is. But the boring patches before this we would average 30-40% of that and the bar shrinks to the unforgiving DERANK level. The price of 20k a week is too high. If it were 20k per 2 weeks, it would be fine. That would allow flexibility when the game ebbs and flows. Another option is keeping the weekly but halve the cost. 10k is acceptable.
I hope this is seen how I am trying to present and also represent it. I am the leader of one of the oldest guilds on this server. I have juggled this system as when guilds could be 100 and before we ever knew about improvements coming, I did not have 100 people ever. I did not have a large XP bar to work with and it's been tooth and nail juggling right at the edge of derank for years now. I have spent thousands of my own gold to buffer this at times and a few of my friends have as well. This should not be this way for a system you worked and earned through questing as guild to complete. It is too expensive as it is for 50 people running what I feel is a solid amount of XP per week as is. Halve the rate please or make the activation simply last 2 weeks at its current price. I am very tired of juggling something that should be an actual earned reward.
A lot of new players are coming in and those are valuable rewards to help people gear up and increase the fun times they are having. Most all guilds above rank 6 are already maxed out and there are already a lot of players simply guildless. Please make the system more bearable. It's great do not get me wrong but it could be so much more user friendly and less crappy on the amount of work needed at times.