Hello fellow ArcheRager's! I wanted to work on this guide because I find a lot of people getting lost when working on their gear as some are returning from live after years away, or they're brand new to the game, so this is my attempt at guiding people in the right direction. It's still a long...
Is there a reason why processed goods such as chopped produce stack to 10,000 but other processed goods such as trimmed meat, dried flowers, and ground grain only stack to 5,000? It'd be nice to have some cohesion when stacking items...
Hello Direth,
I'm not sure if you're from the Eastern or Western faction but I want to welcome you to ArcheRage with open arms! I always recommend going with obsidian gear first as the stats provided are relatively balanced (in terms of not giving you one stat over another) and finding a play...
Couldn't have said it better myself. Although one thing I'd like to recommend is trying to get a merchant schooner and/or an upgraded farm cart (freighter is the best but it's a cash shop increase) as soon as you can and then get the sails to at least celestial. The ability to do trade runs is...
I don't really know what else you want me to say besides restating the fact that Archer's are at a disadvantage in a 1 versus 1 fight. Raid versus Raid is where they shine, and complaining that paper beats rock isn't going to get anybody anywhere.
I will concede that Battlerage is a very strong tree on its own, but that doesn't mean Archery isn't. We have our own advantages, the biggest one being 27 meters more range than melee classes.
Just so you know, Endless arrows does combo off of slowed AND bleeding targets (both status effects that archers have access to) for an additional 57% more damage total.
Endless arrows aren't meant to be chunking peoples health bars. Although I appreciate an original idea when I see one...
Float also increases the range of your skills by 7 meters (on top of your already 28 meters!!), and buffs your skill damage by +30%. You can also break it whenever you please (unlike serpent's sight).
Concussive Arrow does 40% more defense penetration if your target is bleeding (thus doing more...
Archers are given so much mobility (in skill and stat), evasion, and we're also given a lot of the same gap closers other classes have. If you compare a primeval to a dark runner we both share the auramancy tree and the shadowplay tree. We also have access to (as a primeval with my current...
I think a lot of you guys are missing the point that @Sjinderson is trying to make. Archer classes are not thought of as dueling classes- ESPECIALLY against people in plate armor. Your argument is like saying that Enigmatist doesn't do enough damage to a healer. I've played archer (Primeval to...