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Rework Corner Reading Room in Lib

vulgrr

Active Member
Hi,

The Corner Reading Room dungeon is a crucial part of the library.

But the worst part of it is the time sink. It takes 30 minutes minimum to complete due to the timers set on mobs spawning.

The entire room can be completely cleared of mobs, and we have to sit there for up to a minute at a time.

This adds up really quickly.

Can a dev go over the dungeons script and rework it to make it faster? Like, if all the mobs are detected as being dead, spawn the next wave?

It would be super helpful. It is already a pain to try to get in there, but having to sit around for a half hour of time per run is kind of crappy.
 
I support this. CRR is boring.

Can we do an easy and hard mode option? Easy is the regular 30 minute version for lower geared groups. Hard can be a 2x faster version.
 
Corner Reading Room was checked but it's already on very low timers. A change offered - make mobs wave spawn not on the timer but after all mobs from the previous wave death. If it's implemented it will lead to the following:

- it will become easier for solo players and bots to clear waves and receive rewards, as they will not need to hurry and kill mobs fast (if mobs are not killed in time, new wave spawns and you now need to fight with more mobs all together), but can slowly kill wave by wave and receive same rewards easier.
- raids will be able to farm library non-stop and instead of spending 30 minutes they will receive same rewards in 5 minutes. As a result, it will be a massive boost of separate groups of players.

Corner Reading Room will currently remain the same.
 
@Sparkle what about changing the time for new wave spawn after the 3rd boss, that way players trying to do HOA quest line spend a less time but your not stuck in the dungeon for 30 minutes.
 
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