Ryuzaki
Well-Known Member
Cant really feel good about winning the siege but at the same time every one of my friends quit on auroria launch day because of the absurd lag. Only thing I'm confused about is why it didn't lag that badly when we were raid v raiding earlier at heedmar castle and then as soon as siege starts there is a 3s delay. Regardless, large scale pvp is and will always be terrible in Archeage, probably due to engine limitations. Small scale pvp on the other hand is crazy fun.
Should buff Queen's purses even more and get rid of those shitty lodestones or something to promote small scale pvp. Too many Archeage objectives are focused around blob pvp, would be way more fun having 20v20 or smaller fights. I'd take any changes that promote pvp because so many of the game's mechanics discourage it.
Indeed, even on the primary Castle event it was not server limitations but the game itself, there were very few disconnects ,but the game client and overall optimisation is not predicted for that many players in close proximity in the first place.
Only possible change that can be done is to reduce total number of players involved in the siege itself and i do not know if that is possible.
Will use this as a suggestion for future changes.