TL;DR - Yes people will absolutely start smashing their celestial stuff and more divine+ then the server needs to have at this point will show up if more Luckies are introduced to the economy.
Who are you to determine how many high grade items the server "needs"? Yes obviously there will be more high grade items showing up, but those items will mostly be from players that are dedicated to the game and have been working hard to earn money and will be catching up to swipers that are already slamming their items up.
There isn't "many, many epics" if we're going be talking about stretches based on semantics unless you're saying hundreds of them showed up overnight from yesterday. There was one (?) Legendary Greatsword and a Divine Ayanad Nodachi (Bless February's soul), but otherwise the correct amount of divines/epics showed up from the amount of luckies the server generated via the regular loyalty generation.
Why are you using quotation marks when you're not actually quoting what I said? I never said there were many, many epics, I said people are "hitting divine/epic/legendary frequently" which is absolutely true. Also the amount of divines/epics on the server isn't the "correct amount" earned "via the regular loyalty generation" because with only one account per person there's far less loyalty here than there would be regularly.
Now everyone needs to wait until the next 100 Loyalty comes around or some whale decides to yolo things by regular scrolls if he's that dedicated. Luckies in general are an avenue for players to possibly leap through progression which is overall unhealthy for the server.
I'm not concerned with who they showed up on whether they are the giant swipers who bought all the lucky sunpoints for multiple attempts or the average people hitting lucky yolo regrades. Also said nothing about the issues of someone wanting to spend large amounts of money to be on top. Everyone knows there's no way around that.
It's simply just to slow things down. Things are already expedited with the increased rates on the server - why provide another outlet to assist in the increase in amount of people in divine buffs and epic+ weapons before the Auroria castles have even been claimed. The less number of luckies introduced equates to simply the less number of divine+ things showing up this early in the server. Regrade costs and other resources are putting a limit on things yes, but a player is more likely to make an attempt at it with that dream of a Great Success at a possible loss then they will be to try it with normal regrade scrolls. And the more attempts being made will lead to more of these items showing up.
That's great if you love early game and want to play around with everyone on a level playing field, but not everyone feels the same way. Having what most people would consider a large amount of resources at your disposal that you earned through hard work playing the game and still being gated from progress because of the atrociously low amount of lucky gems on the server isn't fun, it's annoying. Meanwhile credit card warriors are popping off with 1k higher gearscore than you because they don't care about scarcity when they can just swipe even more to make up for it. Makes for really fun times don't ya think?
You also talk about how "it's simply just to slow things down" and "things are already expedited" but that's not actually true. On a normal server you'd have less labor on one account than you do here but you could also be running 4 or 5 accounts very easily. The extra stuff you get on this server just balances out the fact that everyone only has one account.
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