An issue that occurred in AAU/AAL when this patch went live is something I will call "weekly reset exhaustion". This patch added two new weekly quests in Akasch, both of which involved killing large numbers of mobs in addition to the existing weekly quests. Kakao/XL eventually agreed this was as serious problem and the following changes were made which I'd suggest starting with:
1. Reduce weekly mob kills for EHM Meadows to 100
2. Reduce weekly mob kills for EHM Waterfall to 100
3. Reduce weekly mob kills for WHM to 100 for all 3 quests
4. They combined the 2 different Akasch weeklies into a single weekly that only required 100 mobs to be killed (instead of the ~350 when it initially rolled out between the two).
In addition, since this adds yet *another* blocker to gear progression, they also made these following changes:
1. Double the scrolls dropped for the dailies with mammoth and tree to 20
2. Make both of those quests auto turn-in
1. Reduce weekly mob kills for EHM Meadows to 100
2. Reduce weekly mob kills for EHM Waterfall to 100
3. Reduce weekly mob kills for WHM to 100 for all 3 quests
4. They combined the 2 different Akasch weeklies into a single weekly that only required 100 mobs to be killed (instead of the ~350 when it initially rolled out between the two).
In addition, since this adds yet *another* blocker to gear progression, they also made these following changes:
1. Double the scrolls dropped for the dailies with mammoth and tree to 20
2. Make both of those quests auto turn-in