In the offices of XL Games, around the year 2011 AD, they envisioned a fascinating world of fantasy.
Where players from various niche could come together and play in a sandpark environment.
Their visions were actualized soon, powered by CryEngine.
The world in its nascent stage was rather simple, but delivered a sense of adventure it promised to its CBT players.
But alas! Their gargantuan vision turned out to be a poisoned chalice which quickly transformed into a tortuous system rife with bugs, hacks, glitches, and unnecessarily convoluted system.
Having a money-grubbing publisher like Trion only added more fuel to its fire of chaos.
And thus, ArcheRage was born from the ashes of a forsaken game as an incited attempt to establish Archeage, in a way that it should always have been like.