Back on August 12, 2018, Sparkle said:
Coming up on a year and a half later, I have found all of one (1) piece of collection breather. The AH has none. I doubt 300 scraps even exist on this server, and guarantee literally no one has created a breather using this method. Addressing one particular sentence:
This has been proven wrong at this point. The drop rate on these items is so incredibly rare that it might as well be removed from the game, because as it stands now, vaultstone shards are a superior drop, because at least the product of those can be vendored for a couple silver.
I would like to put forward the suggestion of either increasing the drop-rate tenfold, or creating a vendor where vaultstone shards(or some other not-insanely-rare drop from treasure chests) can be spent as a currency to buy pieces of this and other rare designs, so as to make it a worthwhile part of the game. The method that was used to introduce these items for gameplay instead of P2W has not worked.
There is a way to get this item. It has been added into the game. If you think it's not worth your time, another player will spend his time to collect, buy pieces he's missing, combine and get the item. Then more new items will be available for sale. So, if you don't want to spend time collecting and searching for other pieces, you can wait for another player to do it and just buy it from him.
Time consuming - yes, no way to get it - no.
Coming up on a year and a half later, I have found all of one (1) piece of collection breather. The AH has none. I doubt 300 scraps even exist on this server, and guarantee literally no one has created a breather using this method. Addressing one particular sentence:
If you think it's not worth your time, another player will spend his time to collect, buy pieces he's missing, combine and get the item.
This has been proven wrong at this point. The drop rate on these items is so incredibly rare that it might as well be removed from the game, because as it stands now, vaultstone shards are a superior drop, because at least the product of those can be vendored for a couple silver.
I would like to put forward the suggestion of either increasing the drop-rate tenfold, or creating a vendor where vaultstone shards(or some other not-insanely-rare drop from treasure chests) can be spent as a currency to buy pieces of this and other rare designs, so as to make it a worthwhile part of the game. The method that was used to introduce these items for gameplay instead of P2W has not worked.