Dear ArcheRagers!
We received complains from some of our players regarding the current work of the [Perform] Ode to Recovery buff (now buff gets removed as soon as you start casting another skill).
As a number of changes was made to this skill in 3.5 in comparison to 3.0 (healing coefficient of the Ode to Recovery got reduced, but it now increases received healing), its effect was changed as well - this song's effects end as soon as the caster stops playing. We think buff changes were a part of the planned changes made by XL to avoid for this skill to be too strong but want to know what community thinks about it.
Please vote and comment to confirm if you think ode buff should still remain for the 5 second duration if ode is canceled as it was in 3.0 and still works same way with the other songs (if you try to play any other song, and then cast a skill that stops the performance, you still maintain the buff from it).
We received complains from some of our players regarding the current work of the [Perform] Ode to Recovery buff (now buff gets removed as soon as you start casting another skill).
As a number of changes was made to this skill in 3.5 in comparison to 3.0 (healing coefficient of the Ode to Recovery got reduced, but it now increases received healing), its effect was changed as well - this song's effects end as soon as the caster stops playing. We think buff changes were a part of the planned changes made by XL to avoid for this skill to be too strong but want to know what community thinks about it.
Please vote and comment to confirm if you think ode buff should still remain for the 5 second duration if ode is canceled as it was in 3.0 and still works same way with the other songs (if you try to play any other song, and then cast a skill that stops the performance, you still maintain the buff from it).