This server has increased rates. You want to know what that means? It means 2x the honour. It does NOT mean "Hey let's 2x everything we like, but ehhhh I don't like that so fuck green pirates, amirite?"
I said the same thing with uprooting. 4x labour means 4x EVERYTHING not just the things you like, not just the things a few people, or a majority of people like. It means 4x EVERYTHING labour related, and 2x honour should mean 2x EVERYTHING honor related.
If that is violated then this server is founded on a lie and I will relish the opportunity to tell that to new players, of broken promises. And like Yankmyplank said, this game features stuff for everyone, and while many (including I) would argue this is primarily a pvp/combat based game, you can go live in a peace zone in a level 2 guild and never have to worry about being killed. You can chill in DS during peace time, you can farm noble purses in sanddeep peace, you can run trade runs from gweo to two crowns. You can get stronger, dare to push out of hellswamp or into cinderstone, be risky, become smarter than the green pirates. Work around us. Learn, adapt, thrive. Having trouble being purpled in Auroria for logs or waters? Bring friends, work on your gear, practice PVP! Having trouble having your merchants stolen from under your feet? Bring friends, learn strategies and adapt to counter this.
Hey, and if you want, do everything opposite, don't put in the effort to get better, you can try to fight people who outgear/outskill you alone, you can try being a solo player, you can get shit on everywhere, but I really do no encourage this.
I say, make no changes to infamy, because when people put in the effort to make a change, and not be a "KILL ON SIGHT REEEEEEEEEE" or disclude from true faction events (MM, Halcy) in an effort to ignore the "Best Guild Wins" mentality of most of the game, they can become perfectly fine, but they didn't get that by sitting on a forum, complaining about how they need to fight against green pirates, not with their weapons, but by trying to tip the balance against them. Afterall, why go pirate to join the fortitude zerg, and when I personally enjoy a vast swath of the game, limited not only to stealing packs.
Plus I have friends, and one of such friends is in no shape to pvp and go on fantastic adventures all the time, so she tends to do a bunch of farming. To all the people who tell me to just go pirate, why should she be red to my family of friends, just because she doesn't want to get wanted on mainland? I occasionally enjoy a trade run? Should I be forced out of doing a traderun by being in hostile territory the entire trip?
Those of you saying green pirates should just go pirate: you have a privileged narrow minded view of the game and I encourage you to take other peoples enjoyment in consideration.
Oh, and reading my signature might help a few of you.