I guess if you ignore all the threads that were previously made about this exact topic, you know those ones that actually led to them getting nerfed, then you could say there's been no threads about the topic.
(...) and I have got 2 ideas: 1) Reduce the number of player in nation to have again a balance with the general population of the server: 2)Change the alliance mechanics, i would do like Half the price of cost, but only 48 hours, and insert a cooldown in between. But again, deleting PN cannot be considered.
I don't recall such change on NA live. However, when PNs were removed on Kr, all PNs members were transferred to Pirates.remove player nations, add faction transfers like they did on live only for PN players@Sparkle
@EVERYONE LOGIN WE ARE ABOUT TO GET DELETED
TLDR anyone?I'm of the notion that we need a radical change. I don't hate the guys in PN, they're playing the game the way they want to play and I'm friends with a few of them...but the complaint I see regularly is "we want PVP". It is a congregation of all the top PVP players and they're constantly attacking those trying to improve with the claim of wanting PVP, then complaining when the lower geared players leave after being 1-to-3-shot by them. This is not conducive of positive growth, it creates a cesspool of toxicity, because you get people who will troll just because they are on top and you will get those that are less-fortunate talking trash to them thinking it will change their opinions. If a player wants PVP, they should not be in a state to both oppress the competition they claim to want while simultaneously being rewarded for it. If they want PVP, they should be back in their home factions helping those trying to grow and get better to train up the next generation of fighters instead of the cycle of "quit when bored, recruit the next batch of strong people, quit when bored, repeat". It makes the OG East and West stop playing to punish the PN's, it makes the players in the PN's stop logging in, and it dwindles the player population as a result.
I personally think that the removal of PN's should happen with a compensation for those nations, and that those players should go back to their home factions or join Pirate if they want to work with players in the other faction. No alliance crap, and that way people can work alongside these guys and actually get better instead of getting destroyed as soon as they step foot outside the Nui. We want this server to stand out from Live, and we know how into-the-shitter Live went, so why try to follow in their footsteps?
I don't recall such change on NA live. However, when PNs were removed on Kr, all PNs members were transferred to Pirates.
TLDR anyone?
PNs should be removed so East and West don't get shit on as soon as they leave the Nui and players should be back in their home faction.
PN's should be removed and compensated for the removal in order to avoid going in the direction Live went in its downward spiral. If people want PVP, they shouldn't be rewarded for suppressing those making an attempt. Instead, they should be back home training these people up if they really want PVP. Go Pirate if you want to work with the other faction (or the reroll option, which yeah...I heard it was cancer to implement)TLDR anyone?
Also please note: the only people pushing player nation removal are the west mega guild, a small loud minority
As I said, I don't recall something like this, so if you have some links, please forward to me. Would be interesting to read.On NA players could reroll east/west, That’s how guilds like Disaster went west and Omen went east. I don’t know much about it other than the process was pretty cancer, could probably find something on it on the live threads
You do understand that many player nation members don't even login anymore due to lack of PvP right? This is basically a free catch up mechanic for you guys. That's why we complain about PvP. I've seen a East/West players not even try to improve their gear. This is how you sayI don't hate the guys in PN, they're playing the game the way they want to play and I'm friends with a few of them...but the complaint I see regularly is "we want PVP". It is a congregation of all the top PVP players and they're constantly attacking those trying to improve with the claim of wanting PVP, then complaining when the lower geared players leave after being 1-to-3-shot by them.
You're correct, gear progression is the most important thing in Archeage. Gear progression is how you view positive growth of a server. Notice how the top gear score players we're still sitting where they were a few months ago for a long time before the server became more active. And notice that as the PvP has died, that gear progression for a lot of the players hasn't really increased all that much.This is not conducive of positive growth, it creates a cesspool of toxicity,
On the other side of this if a player doesn't want to PvP, they shouldn't show up to a PvP event, and also they should be rewarded for winning PvP events. If you guys don't want to PvP that's fine. But I'm not sure what that has to do with us being able to stomp you, last I checked, you guys don't even show up to anything anymore. And when did it become my responsibility to help a faction grow? Until 4.5, Archeage is a guild based game. Factions are just a formality. There's no reason to work as a faction, bloodlusting alone makes this a cold hard fact of the game. Why would I work with you when I can just kill you instead? And aren't we helping East by allying with them? We literally help them at all times of the day to do events so that way they can get geared.If a player wants PVP, they should not be in a state to both oppress the competition they claim to want while simultaneously being rewarded for it. If they want PVP, they should be back in their home factions helping those trying to grow and get better to train up the next generation of fighters instead of the cycle of "quit when bored, recruit the next batch of strong people, quit when bored, repeat". It makes the OG East and West stop playing to punish the PN's, it makes the players in the PN's stop logging in, and it dwindles the player population as a result.
As I said above there is no way to get a fair compensation for deleting a player nation. And you shouldn't be able to say 'I don't think this is fair, please sparkle delete PN's'. Also if you really want this server to stand out from live than how does it make sense that they should delete the PN's? So as you said Why follow in their footsteps?I personally think that the removal of PN's should happen with a compensation for those nations, and that those players should go back to their home factions or join Pirate if they want to work with players in the other faction. No alliance crap, and that way people can work alongside these guys and actually get better instead of getting destroyed as soon as they step foot outside the Nui. We want this server to stand out from Live, and we know how into-the-shitter Live went, so why try to follow in their footsteps?