Some packs now needs 1 gilda star (no one will pay 1 gilda star for a pack, no one did it in live, no one will do it here)
And the trade packs that don't require 1 gilda star to make, now have their requirement doubled.
For example: You now need 30 apples to craft one Gweonid Apple Pies Pack, in 2.9 you needed only 15 apples. With this new rate, I can't even burn my daily 5k labor doing only trade runs (which is what I like the most in ArcheAge)
Even tho I have 2x 16.16 farms and access to 2 more 16x16 farms from my friend, filling both of them with apple trees won't net me enough apples to be able to burn all my 5k labor with trade packs only (and also there is my friend that would like to use his farms too...)
I would make Halcyona Yam Pasta Pack, but since the requirement doubled for all no gilda stars packs, I don't even know how many Yams I have to plant to craft 9 packs for delivery...
Guys please, do something, revert it back to what it was in 2.9, no wonder why no one liked 3.0 that much in terms of Trade Packs run.
And the trade packs that don't require 1 gilda star to make, now have their requirement doubled.
For example: You now need 30 apples to craft one Gweonid Apple Pies Pack, in 2.9 you needed only 15 apples. With this new rate, I can't even burn my daily 5k labor doing only trade runs (which is what I like the most in ArcheAge)
Even tho I have 2x 16.16 farms and access to 2 more 16x16 farms from my friend, filling both of them with apple trees won't net me enough apples to be able to burn all my 5k labor with trade packs only (and also there is my friend that would like to use his farms too...)
I would make Halcyona Yam Pasta Pack, but since the requirement doubled for all no gilda stars packs, I don't even know how many Yams I have to plant to craft 9 packs for delivery...
Guys please, do something, revert it back to what it was in 2.9, no wonder why no one liked 3.0 that much in terms of Trade Packs run.