I hate to be the guy that complains., but I feel like regrades and lucky points are so expensive now that something needs to be done asap.
Population and economy are tied together. If people can't afford to regrade, they lose interest in the game and prices continue to rise even more, snowball effect.
From a player's standpoint, regrading has become way too expensive unless you are rich or p2w. I personally have a bunch of gold in the bank but there's still no way I'm paying 1000g+ for a luckymoonpoint. There's really no reason the prices should be as high as they are, it makes the game much less fun. Dumping some regrade materials into the economy is good for the players, which is good for the game.
Please please address this problem sooner rather then later. If we start losing players because regrading is unobtainable, then it is already too late to fix. Regrading is a key part of the game, it needs to be treated as such.
I know there's supposed to be a queens fix coming, but that won't be enough, that will only help the luna a little bit. Currently lucky suns and moons are barely available at all. The golden ruins event was nice, but basically needs to be everyday for a few hours in order to get the regrade market back to what it was.
Suggestions :
Extend the goldenruins event, and also scale the rewards! It make no sense that 100 'stones' gets you either a lucky sun.moon or star. Sun has most value, people will obviously just get suns and sell them. So this in turn brings no lucky moons or stars into the market except by people that are bad at math and logic.
bring back that diving event (once a week?) where you go look for sunken treasure chests and you get fine luna, regrade materials, lucky fragments etc...
Allow us to exchange gilda or merit or medals for bound luckys/resplendants...
Come on something...throw us a bone here. Devs please keep in mind these are consumable items. Even if the market accidentally gets overflooded, the items will get consumed and the market rebounds quickly to what it was. this give you some leeway to test things out.
Suggestions welcome. The devs seems to be pretty good at listening to the players here at archerage. so let's all speak up and try to work out this issue out before it gets worse.
Population and economy are tied together. If people can't afford to regrade, they lose interest in the game and prices continue to rise even more, snowball effect.
From a player's standpoint, regrading has become way too expensive unless you are rich or p2w. I personally have a bunch of gold in the bank but there's still no way I'm paying 1000g+ for a luckymoonpoint. There's really no reason the prices should be as high as they are, it makes the game much less fun. Dumping some regrade materials into the economy is good for the players, which is good for the game.
Please please address this problem sooner rather then later. If we start losing players because regrading is unobtainable, then it is already too late to fix. Regrading is a key part of the game, it needs to be treated as such.
I know there's supposed to be a queens fix coming, but that won't be enough, that will only help the luna a little bit. Currently lucky suns and moons are barely available at all. The golden ruins event was nice, but basically needs to be everyday for a few hours in order to get the regrade market back to what it was.
Suggestions :
Extend the goldenruins event, and also scale the rewards! It make no sense that 100 'stones' gets you either a lucky sun.moon or star. Sun has most value, people will obviously just get suns and sell them. So this in turn brings no lucky moons or stars into the market except by people that are bad at math and logic.
bring back that diving event (once a week?) where you go look for sunken treasure chests and you get fine luna, regrade materials, lucky fragments etc...
Allow us to exchange gilda or merit or medals for bound luckys/resplendants...
Come on something...throw us a bone here. Devs please keep in mind these are consumable items. Even if the market accidentally gets overflooded, the items will get consumed and the market rebounds quickly to what it was. this give you some leeway to test things out.
Suggestions welcome. The devs seems to be pretty good at listening to the players here at archerage. so let's all speak up and try to work out this issue out before it gets worse.