Another idea I had to encourage pvp is to have a package spawn randomly somewhere in southern castaway strait between major events 1 time a day that is worth 5000 gold but can only be turned in at freedich, in addition when you discover the box and open it, the package globally and visibly marks its location on the map so anyone can tell where it is. This would be a fun PVP event to get together whole guilds to basically play hot potato all the way to freedich isle. Maybe double all honor gains on the sea during the event as well to discourage freedich camping and provide additional incentive (do you get honor in sea warfare?)
Make Red Dragon give a cooldown so you cannot fight him for 7 days after a kill so more players can enjoy endgame content.
I support this, especially if the unfinished building get a duration of 24h only and then gets demolished with a 24h cooldown to place it again on the ground.Would it be possible to:
1. Lower the amount of unfinished buildings a player can have down to 1? Currently the system is set up to where a player can have up to 2 unbuilt structures and they can't place down any more property until at least one of them is built. This was a mechanic introduced to prevent land blockades (along with the change to tax cost increases per building owned), but with the increased labor, having unbuilt land is hardly an inconvenience to the owner in terms of taxes, and it means blockading a plot. I've seen in various places 2 plots of unbuilt land owned by the same person just blocking a place for players to drop down land, making it more difficult for new players to get on their feet.
2. Lower the labor costs and proficiency costs of crafting to the similar amount that is in 3.5 but not change regrade chances? They did the change in an attempt to streamline crafting so players could "catch up" in gear, but in a version of AA where labor gains are increased, only one of these changes is really necessary to help bridge the gap in gear score, and lowering labor costs and proficiency requirements is actually the one that benefits newer players more than older players.
Suggesting to make a subforum specifically for Suggestions. So that threads can be separated by topic instead of this cluster of multiple topics in 1 thread.
Then open 1 thread per automated events like Halcy, MM, Kraken, Abyss, Lusca, RD, Hasla Zombie, etc.
Me and some of my pirate friends just tested it, we get sent to jail. I'll send you a video on discord as well showing it@plamp Hasla was made non-prison zone for pirates long time ago with the start of Hasla Zombie event, so pirates could participate in Hasla Zombie Rift without going to jail. Are there any issues with getting to prison there now?
Me and some of my pirate friends just tested it, we get sent to jail. I'll send you a video on discord as well showing it