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ArcheRage 8.0 Global Update (Spelldance): Patch Notes

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Sparkle

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0. Main banner 8.0.png


ArcheRage 8.0 Global Update (Spelldance): Patch Notes

Below you’ll find all the details related to the changes applied with 8.0 “Spelldance” global update
as well as the information on the release.

Follow the link for 8.0 Patch Notes in:
Portuguese
Chinese
Spanish


Discussion and suggestions thread related to 8.0 release can be found HERE.

8.0 global update release date – December, 12th, 2023


Torrent file is available for download.
Updated launcher will be available for download after we turn server off for the update.
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A few words about the update:

The "Spelldance" skillset is added. The skillset uses unique skill stacks called Happy and Sorrow.
Using skills to buff allies will increase your Happy stats, and using skills that are harmful to enemies will increase your Sorrow stats.
The stacks you gain will affect the effectiveness of your skills.
This skillset comes with 12 active skills, 6 passives, and combo actions, as well as new Ancestral Skills.

New Dungeon "Black Thorn Prison" has arrived.The Black Thorn Prison is the first growth dungeon where you need to grow the dungeon up to level 12.
The higher the level of the dungeon you complete, the more your rewards will be.

With new dungeon and updates to ghost ships added new Chronicle quests introduced.
The new chronicles about the cursed Ghost Ship are divided into either the Sea Shanty or the Pirate Chants.
Unravel the mysteries of the Black Thorn Prison by completing the Black Thorn Prison Chronicle.

Guilds got a revamp in this update: Guild Buff, Prestige changes, a UI update, Guild Residence, and more.

Halcyona War from Dungeon Faction War has been updated and renamed "Faction Honor Arena".
In Faction Honor Arena, an arena is randomly chosen between Skyfin Nest and Halcyona.

A number of QoL changes added: Global Chat System, Folio Favorites function, Bag Sort and Search Update, Dungeon Quick Enter Feature, etc.

Purifying Auroria, Balance Changes, DGS Changes, Exile Changes and more in the latest update.

For more details, scroll down 👇
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Scroll down (or press below buttons) to find the following information regarding the changes coming with the update:

1. New Skillset Spelldancer.png
2. New Dungeon Black Thorn Prison.png
3. New Quests.png
4. Guild Revamp.png
5. Purifying Auroria.png
6. DGS & Halcyona War Changes.png
7. QoL Updates.png
8. Balance Changes.png
9.Other Updates .png
10. Miscellaneous Changes.png
11. Bug Fixes.png
12.Custom Updates.png
 
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1. New Skillset Spelldancer.png

About 2000 years before the start of ArcheAge, during the Hidden Era, twelve expedition members came together in the capital city of Auroria to start a journey which eventually led to their own demise. The first one to fall was Naima, a skilled dancer from the Misac Tribe.

• The new skillset, Spelldance is added.
• Spelldance is a skillset that represents Naima, one of the twelve members of the Expedition. The skillset is based on graceful dances which exude healing powers on the battlefield. Naima's moves make it obvious that she was a dancer from the Misac tribe.
• The skillset uses unique skill stacks called Happy and Sorrow. Using skills that buff allies will increase your Happy stats, and using skills that are harmful to enemies will increase your Sorrow stats. The stacks you gain will affect the effectiveness of your skills.
Active Skills

Dancer's Touch (Lv1)

• Beautiful hand movements heal an ally or deal Magic Damage to an enemy.
• Target: Allies (excluding self).
• Mana Cost x3 when using on a friendly target.
• Target: Enemy. Damage type: Magic Damage.
• Happy +1 and Sorrow -1 when used on allies.
• Happy -1 and Sorrow +1 when used on enemies.
• This skill's effect varies depending on the target.
• Cannot be used on the caster.

Divine Blessing (Lv5)

• Instantly restores Health to the caster and nearby allies.
• Target: Allies (including self)
• Happy +1 and Sorrow -1 when used on allies.
• Restores Health to up to 8 Raid Members.
• Increases Regen +20% during [Communication]
• Cannot be used on pets.

Divine Presence (Lv10)

• Become a vessel of Divine Presence.
• Target: Self
• Activates Divine Presence
• Duration: 1 min.
• Increases Max Health +1500
• Increases Dancer's Touch PvE Skill Damage +15%
• Decreases Received PvE Damage -15%
• This skill doesn't trigger a Global Cooldown.
• Happy -1 and Sorrow +1

Communication (Lv15)

• Communicate with a target, amplifying certain effects.
• Duration: 15 sec.
• Target: Allies (excluding self). All debuff duration decreased -5%
• Target: Enemy. Health Regen effect of healing potions decreased -20%; Flight Speed decreased -20%
• Killing the hostile target resets the Cooldown.
• Happy +1 and Sorrow -1 when used on allies.
• Happy -1 and Sorrow +1 when used on enemies.
• This skill's effect varies depending on the target.
• Cannot be used on the caster.
• Can't be used on world bosses.
• Canceled when the target moves out of range.

Psychic Shock (Lv20)

• Delivers a Psychic Shock to an enemy.
• Target: Enemy
• Damage type: Magic Damage
• Duration: 5 sec
• Psychic Shock deals damage over time every 1 sec.
• Happy -1, Sorrow +1

Illusion Dance (Lv25)

• Start a dance that creates an illusion.
• Duration: 10 sec
• Target: Up to 30 enemies
• Disables Drop Back, Teleportation, Shadow Step, and Mirror Warp
• Using this skill cancels the enemy's targeting on the caster.
• Immune to Pull and Push effects while active.
• Happy -1, Sorrow +1
• Doesn't stack with other dance skills and shares a cooldown with them.

Communication Blink (Lv30)

• Instantly moves to the back of a friendly target or the front of a hostile target currently in Communication.
• Target: Friendly target in Communication. Moves to the back of the target.
• Target: Hostile target in Communication. Moves to the front of the target.
• Happy +1 and Sorrow -1 when used on a friendly target.
• Happy -1 and Sorrow +1 when used on an enemy target.
• This skill has a reduced Global Cooldown.
• Cannot pass through walls and obstacles.

Dance of Calm (Lv35)

• Start a dance that calms the mind of allies.
• Duration: 10 sec
• Target: Up to 30 allies (excluding self)
• Activates Tranquility
• Immune to Silence, Shackle, Taunt, and Shake
• Happy +1, Sorrow -1
• This skill does not target the caster.
• Doesn't stack with other dance skills and shares a cooldown with them.

Dance of Hope (Lv40)

• Start a dance that gives hope to allies.
• Duration: 10 sec
• Target: Allies (including self)
• Health to up to 8 Raid members within a 5m radius.
• This skill does not target players with full Health.
• Happy +1, Sorrow -1
• Doesn't stack with other dance skills and shares a cooldown with them.

Dance of Debuff (Lv45)

• Start a dance that Debuffs enemies.
• Duration: 10 sec
• Target: Debuffs up to 30 enemies
• Melee Skill Damage -20%
• Immune to Pull and Push effects while active.
• Happy -1, Sorrow +1
• Doesn't stack with other dance skills and shares a cooldown with them.

Communication Maximization (Lv50)

• Reinforce the communication with the target.
• Duration: 5 sec.
• Friendly target becomes immune to all debuffs.
• Hostile target becomes unable to use Glider and Potions.
• Happy +1 and Sorrow -1 when used on allies.
• Happy -1 and Sorrow +1 when used on enemies.
• This skill's effect varies depending on the target.
• Cannot be used on the caster.
• Canceled when the target moves out of range.

Dance of Sacrifice (Lv55)

• Start a dance that sacrifices the caster to buff allies and debuff enemies.
• Duration: 10 sec
• Target: Frustrate up to 30 enemies within range and increase their Received Damage +20%
• Target: Encourage up to 30 Raid members other than the caster, granting them temporary immortality and Debuff Immunity but decreases Received Healing -99%. Caster loses -20% Health every 1 sec. Cannot be used when Health is below 21 %.
• This skill does not target the caster.
• Doesn't stack with other dance skills and shares a cooldown with them.

Passive Skills

Dream Hunter's Daughter (3 points)

• Skill Damage and Healing for Spelldance skills +7%
• Cast Time for Vitalism skills is increased by 50%

Graceful (4 points)

• Time required for the combo effect between [Dance] skills increased +1 sec.

Naima's Blessing (5 points)

• Received Healing +15%

Bond (6 points)

• Range of Communication and Communication Maximization +5m

Shush! Just You (7 points)

• Silence Immunity added for the duration of [Dance].

Emotion Maximization (8 points)

• Happy and Sorrow effects doubled at minimum and maximum values.

Ancestral Skills

Dancer's Touch [Life] (Lv1)

• Beautiful hand movements heal the caster.
• Can be used on self, cannot be used on enemies.
• Heal amount +15%


Dancer's Touch [Stone] (Lv1)

• Deals Damage within a 1.5m radius through an Earthquake effect.
• Allies cannot be healed
• Decreases Damage -20%
• Mana Cost 60

Divine Presence [Wave] (Lv 4)

• Changes certain buff effects through a Wave effect.
• Excludes Health and PvE Defense effects
• Additionally decreases the Mana Cost of Spelldance skills -30%


Divine Blessing [Gust] (Lv 7)

• Changes into a Charging skill twice through a Gust effect.
• Requires 12 seconds to be fully charged


Divine Blessing [Earthquake] (Lv 7)

• Changes into a skill that deals Damage within an 8m radius through an Earthquake effect.
• Decreases Healing Effectiveness -20%

Dance of Hope [Flame] (Lv10)

• Decreases skill range and increases skill effect in return through a Flame effect.
• Health-restoring object's hitting range: 15m > 8m, hitting count: 15 times > 12 times
• Health-restoring object's effect range: 5m > 3m, Max players healed: 8 players > 5 players
• Increases Heal amount +20%​
 
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2. New Dungeon Black Thorn Prison.png

It is rumored that a powerful demon, possessed by the chaos and turmoil of the world, discovered the lost ruins of Serpentis.
When the demon pulled out its pain from the wounds inflicted by Serpentis, this suffering took the shape of a “black thorn”.
As the Black Thorn started looking for sustenance, the demon created mighty beings to guard this prison, and hearsay spread far and wide about this place.
Those who dreamt of wealth and glory headed for the Black Thorn, captivated by the rumors. But they were unaware of their doom, for they might become the thorn’s feed themselves.


• A new dungeon, "Black Thorn Prison," has been added.
• The Black Thorn Prison is the first growth dungeon where you need to grow the dungeon up to level 12. The higher the level of the dungeon you complete, the more your rewards will be.
• In order to level up the dungeon, you must use the "Black Thorn Enhancer" on the "Black Thorn Key" that can be acquired as a dungeon completion reward to synthesize and enhance the latter item. This will create a Black Thorn Lock on the dungeon entrance through which you can choose and challenge a dungeon level.

Dungeon Info

• Allowed Team Members: 5
• Min Entry Level: Lv55
• Allowed Daily Entry: Once (can enter up to 3 times by using Reset Entries)
• The Black Thorn dungeon's growth level resets every week on the maintenance day and all Black Thorn Keys and Black Thorn Enhancers in your Bag will disappear.

Dungeon Structure

• You will start from the "Thorn Lock Room," the protection area of the Black Thorn Prison where you can select and challenge a dungeon level. This room will be randomly connected to one of stage 1 rooms (x3) or stage 2 rooms (x3).
• The dungeon consists of 2 boss stages and each stage boss appears randomly.
• Upon defeating a stage 1 boss, you can return to the Thorn Lock Room and the entrance to the stage 2 boss room will open.
• Once you defeat a stage 2 boss, you can complete and exit the dungeon.

Available Rewards

• The reward gradually increases depending on the level of the Black Thorn Prison completed.
• You can also acquire EXP rewards by completing related weekly quests.
• Additionally, you can defeat a boss to acquire "Abyssal Crystals" and many other items, or defeat a specific boss to acquire the "Disciple's Equipment Chest."​
 
3. New Quests.png
Chronicle Quests: Sea Shanty / Pirate Chants

The Akasch have invaded. Their emergence is affecting the Ghost Ship and Delphinad Ghost Ship, which they created long ago.
The changes to the Ghost Ship have affected those who have a close bond to the sea.
They say the ones who encountered the ship began to claim that they experienced what was best explained as the 'curse of the Ghost Ship.'
Pirates Robiquet and Lavis, who have spent their entire lives at sea, were no strangers to this odd encounter.
Thus, the story unfolds about the strange phenomena the two experienced after their chance encounter with the treasures of the Ghost Ship.


• The new chronicles about the cursed Ghost Ship are divided into either the Sea Shanty or the Pirate Chants.
• You can check out different perspectives depending on your faction.
• If you're in a regular faction, you'll go through the Sea Shanty chronicle.
• If you're in a Pirate Faction, you'll go through the Pirate Chants chronicle.
• Trace the rumors of the cursed Ghost Ship!
• How to begin the quest:
- Open the Chronicle Quests UI and then purchase "Sea Shanty" from the "Chronicles" tab.
• Quest Conditions:
- Sea Shanty: All factions, excluding the Pirate Faction, can complete the quest.
- Pirate Chants: Only the Pirate Faction can complete the quest.

Chronicle Quests: Black Thorn Prison

• Unravel the mysteries of the Black Thorn Prison by completing the Black Thorn Prison Chronicle.
• To start the quest, open the Chronicle Quests UI and then purchase "Black Thorn Prison" from the "Chronicles" tab.​
 
4. Guild Revamp.png
Guild Buff Update

• Guild Buff * was updated.
• The existing buff given by level has been removed, along with buffs from using certain contents.
• Guild Buff can be activated by the Guild Leader by spending Prestige.
• You can activate different Guild Buffs depending on the Guild Level.
• Some buffs require certain Guild buildings or consumption of certain items.
• Buffs requiring certain buildings will be deactivated if the building is removed.
• The buff will be reactivated once the building is built again.

* Sparkle: Changes are related to the main buff. Custom Improved Guild Buff players can obtain from custom Guild Functions remains. If it gets any changes with this global update, such information will be included separately in the Custom Updates part of these patch notes.
Prestige Update and Shop Changes

• Prestige was updated to be Guild Prestige, instead of the previous individual Prestige **.
• Guild Prestige can be obtained from Guild Missions and can be used by certain ranking members of the Guild.
• Prestige Shop items were reduced and each of the items can now be purchased/used by certain ranking members of the Guild.
• Purchased Guild-only items will be removed if you leave the Guild.
• Previous items have been removed, with some moved to the Honor Shop, and new items have been added.

** Sparkle: Due to the above changes custom Improved Guild Shop will also be updated. Details will be posted in the Custom Updates of these patch notes.
Custom Sealed Guild Certificates that are currently available for individual Prestige will also be updated with the patch.


New Products:
Item name
Contribution Point Price
Peace Treaty​
80​
Guild Flare​
200​

Moved Products:
Item name
Honor Point Price
Pinion Portal: Halcyona​
300​
Pinion Portal: Hasla​
300​
Pinion Portal: Diamond Shores​
400​
Epherium Arrowflash Cloak​
20000​
Epherium Hatchetblade Cloak​
20000​
Epherium Windsong Cloak​
20000​
Epherium Twintail Cloak​
20000​
Epherium Bastion Cloak​
20000​
Mirror of Boundaries​
1200​
Blood Archeum Crystal​
3000​
Pioneer Earrings​
240000​
Prestige Mission Update

1. Individual Missions:

• Individual Missions now consist of 4 Daily Missions and 1 Repeatable Mission.
• Individual Missions can be changed up to 3 times per day.

2. Group Missions:

• You can accept different missions depending on the Guild Level.
• Group Mission rewards are sent to your mail, with the same individual rewards.
• Group Missions can be changed by the Guild Leader by using Prestige (no daily limit)
Guild UI Update

1. Guild UI was updated.

• Guild Announcement will now be shown at the far left.
• You can check the activated Guild Buff.
• Press the Guild Buff Effect button to upgrade the buff.
• You can check the Guild Prestige and Daily Prestige Limit.

2. Recruit/Search of the Community UI was updated.

• You can check the buff of the Guild you wish to join.

3. Guild Member UI was updated.

• Guild rank was moved to the left. You can still click the rank icons to change them.
• Member location info is not shown anymore while they are online. Only their online status and offline duration are now shown.
• Cumulative Prestige and Weekly Prestige were added to the UI.
Other Updates

• Guild Flare was changed to Powerless Guild Flare. (Use to obtain 1500 Honor Points)
• Peace Treaty was changed to Old Peace Treaty. (Use to obtain 540 Honor Points)
• Individual Prestige points were transferred to Honor Points after the update.
• The transfer ratio is 1 Prestige:30 Honor Points.
• As some Guild Buffs were removed with the update, a certain amount of Prestige will be distributed.
Guild Level
Distributed Prestige
2​
2000​
3​
5000​
4​
15000​
5​
35000​
6​
72000​
7​
150000​
8​
250000​

• Only certain ranking members can use Prestige after the update.
• To prevent abuse, all Guild member ranks will be changed to Apprentice, excluding the Guild Leader.
• To maintain and manage the Guild, a new Guild Leader will be appointed if the Guild Leader goes offline for a long period.
• When the Guild Leader is offline for more than 30 days, the search for a new Guild Leader will begin.
• Candidates are members with more than 1000 Cumulative Prestige and were online within 7 days.
• If there is more than 1 person who fits the above criteria, a higher-ranking member or the one with more Cumulative Prestige will be appointed Guild Leader.
• A mail will be sent to notify you when you are either appointed or relieved from the rank of Guild Leader.
Guild Residence and Exclusive Furniture

• Guilds can purchase a Guild Residence at Guild Level 5 as a Full Kit from the Prestige Shop.
• Guild Residence can be built in all housing provinces and uses Prestige to pay taxes.
• They are not subject to heavy/territory taxes but are affected by hostile land tax rates.
• Merchants are stationed within the residence to provide help to Guild Members.
• The Guild Leader can purchase Guild Residence exclusive furniture from the Prestige Merchant. Cannot place ordinary furniture in the Guild Residence.
• You can apply UCC to this furniture, excluding 3 lights, so feel free to express the identity of your guild.
• The residence also has the Guild Base function.
• Use the Space-Time Ink sold at the Prestige Shop at the location you wish to save as a base to create a Guild Base location. Once you set a Guild Base, you can use the Base Teleportation Device to go to the base at any time.
• The Base Teleportation Device can be activated for a week by using a Space-Time Core.
• The number of bases you can activate increases with the level of the newly added Guild Buff Effect.

Guild Residence and Exclusive Furniture.png Guild Residence and Exclusive Furniture_1.jpg
 
5. Purifying Auroria.png
  • Auroria Polluted Water Purification was added.​
  • When the Polluted Water Purification is activated, the flag loses power for 7 days, unable to do anything during that time.​
  • When successfully activated, the faction’s Purifier and Purifier Repairman will appear.​
  • 25 Purifiers will appear for a maximum of 1 hour upon activation.​
  • When you are near a Purifier, you can activate them with 150 Labor. The player who activates the Purifier receives 50 Contribution.​
  • Successful Purifier activation will put you in a Grimy Body state, which prevents you from activating any other Purifiers within its duration.​
  • The activated Purifier will begin to purify the polluted water.​
  • The purification process lasts up to 1 hour. Once it reaches an hour, it automatically increases Territory Income by 600.​
  • Activated Purifiers receive the Polluted Water Purification effect every 10 minutes, with stacks adding to its effect.​
  • If the Purifier is destroyed before the Purification process is complete, you will not receive any Territory Income.​
  • Regeneration skills do not apply to damaged Purifiers.​
  • You can receive 1 Purifier Repair Tool per hour from the Purifier Repairman.​
  • The repair tool can recover up to 600k HP of the Purifier.​
  • Repairs can be done by multiple players at a time, but destroyed Purifiers cannot be recovered.​
  • Hostile Factions can attack and destroy the Purifiers, from which they can receive Trade Packs depending on their stacks.​
  • Obtained Trade Packs can be sold to Relic Merchants or delivered to the Territory Workshop of the purifying faction.​
  • Trade Packs disappear after 30 minutes and can only be picked up by the Hostile Faction.​
  • The faction that activated Purifiers cannot pick up the Trade Packs, but can prevent the Hostile Faction from taking them by destroying the packs.​
  • Obtained Trade Packs can be sold to Relic Merchants or delivered to the Territory Workshop of the purifying faction for Gold.​
  • Delivering the packs to the Territory will reward you with Territory Income and Gold.​
  • Selling the packs to Relic Merchants will not give you Territory Income, but receive more Gold instead.​
  • Rewards by Survival Time of the Purifiers can be found in the below table.​

Survival TimePurifying FactionHostile Faction
Territory IncomeTrade Pack DropsQuest Reward GoldTerritory IncomeRelic Merchant Sale Gold
0–9 min0X000
10–19 min00158530 daily
20–29 min0030 daily17060
30–39 min004522590
40–49 min0060340120
50–59 min0075425150
60 min600X000
 
6. DGS & Halcyona War Changes.png
Ghost Ship and Delphinad Ghost Ship Revamp

The ghost ship and the Delphinad lost their will as they were greatly affected by the Abyss's power. They were blinded by lust and started to target ships in the waters closer to land than before.

• The weakened ghost ship appears in the "Castaway Strait" only.

The Akasch, who made their appearance in Erenor, had a great impact on the Delphinad. The Delphinad, dominated by the Abyss's power, became much stronger and it has been sighted in the waters close to land.
Losing their will to fight under the domination of the Abyss's power, the ghosts tried to find a way to survive and suggested the pirates to form an alliance.

• To help the pirates, the ghost ship underlings open a Worldgate on the Growlgate Isle every time the Delphinad appears.
• The Delphinad Ghost Ship appears on "Halcyona Gulf" at 9 PM, 4 times a week.


Changed parts of the collection and exchange method of Delphinad Ghost Ship Stone Slabs:

• Only Nuia and Haranya Factions can obtain stone slabs when they successfully defeat the Delphinad Ghost Ship.
• These slabs can be exchanged with the Shadow Merchant or can be reverted to Onyx Archeum Essence.
• Only the Pirate Faction can obtain stone slabs when they successfully defend the Delphinad Ghost Ship.
• These slabs cannot be exchanged with the Shadow Merchant but can be reverted to Onyx Archeum Essence.
• Added Shadow Merchants to Two Crowns and Solis Headlands.
• Added quests to reflect the changes to Ghost Ship and Delphinad Ghost Ship.​


Faction Honor Arena

• Halcyona War from Dungeon Faction War has been updated and renamed "Faction Honor Arena".
• In Faction Honor Arena, an arena is randomly chosen between Skyfin Nest and Halcyona.
• Victory requirements and rules remain unchanged.
• While Halcyona is an open arena, the newly added Skyfin Nest consists of valleys.​
 
7. QoL Updates.png
Global Chat System

• A global chat channel, where you can chat with players from all factions, was added.
• Use the /unite command to enter global chat (input dependent on Language Proficiency still applies).
• You can recruit Raid members and share Url links on the global chat channel.
• Check out the Social Info tab in the Community (Shift+V) menu to view your Block List.

Folio Favorites function

• Game provides a variety of materials and crafting items you can collect. To lessen the hassle of finding frequently used materials for crafting, Favorites function was added.
• You can register up to 30 Favorites and they are easily accessible via the Favorites button.

Heterochromia Customization Expansion

• Heterochromia customization is now also available for Nuians, Elves, and Harani.

Bag Sort and Search Update

Bag Sorting Revamp

• Previously, using the sort function from your Bag or Storage and then restarting the game or playing on another PC did not maintain the sort you did prior. Sort was updated to be maintained in such situations.

Search Function Added

• You can store hundreds of items in your Bag, Storage, and Warehouse, which makes it very difficult to find what you are looking for. Newly added search function should help you easily find the items you seek.
• You can search by not only the name of items, but also by their Category, Grade, and equip location if they can be equipped.
• All other items except for the ones you searched for will be grayed out.

Guide Rest Area

• Added the Guide Rest Area at the gallery of Mirage Isle.
• At the Rest Area, NPCs and ArchePaper are readily available to provide you with various information and experiences.
• You can rent out various ArchePaper from the bookshelf behind Librarian Lutino.
• Whether you are a long-awaited returning player or new to ArcheRage, the Guide Rest Area of Mirage Isle is worth a visit.

Dungeon Quick Enter Feature

• Now you can enter instances faster than before.
• The quick enter feature allows you to enter instances with your current party instead of looking for applicants.


Character Deletion

• Changed the character deletion waiting time by level.
◦ Level 1–29: 1 minute
◦ Level 30–55: 1 hour
◦ Ancestral Level 1 and above: 3 days
 
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8. Balance Changes.png


Skillset

Vitalism

1. Prophet's Voice
• Increases the Cooldown of Spelldance Skills +30% except [Dance] Skills.

2. Healing Circle
• Will now immediately be removed upon receiving PvE damage.

3. Aranzeb's Boon (Rank 3)
• Before: Increases all Stats +30
• Now: Increases all Stats +5%


Gunslinger

1. Gunslinger skillset - revised tooltips for certain skills.

2. Collateral Damage
• Siege Risopoda, Golden Wyvern, Red Dragon, Green Dragon, and Black Dragon will now only receive basic damage.

3. Collateral Damage: Quake
• Siege Risopoda, Golden Wyvern, Red Dragon, Green Dragon, and Black Dragon will now only receive basic damage.
• A 2-second Cast Time added.
• Can be used while casting. Damage increases based on cast rate.
• Upon maximum cast rate, you can deal the same amount of damage as before.
• The Slow effect upon hitting targets has been removed.

4. Splinter Shell
• Siege Risopoda, Golden Wyvern, Red Dragon, Green Dragon, and Black Dragon will now only receive basic damage.

5. Room Sweeper
• Global Cooldown was reduced.

Sorcery

1. Arc Lightning
• Cooldown was increased from 8 sec -> 12 sec.
• Cast Time was increased from 3.8 sec -> 4.8 sec. (Rank 7)

2. Magic Circle
• Range of Sorcery Skills reduced from 7m -> 5m.

3. Frigid Tracks
• Range of ice trail was increased.

Malediction

1. Crashing Wave
• Target search range increased from 12m -> 15m

2. Ring Throw
• Range was increased from 5m -> 8m.

3. Void Surge
• Before: Teleported the caster to a random location up to 5m–15m away. Was able to use as many as the number on the dice rolled.
• Now: Moves three times the number on the dice rolled (3–18m).
• Adds +5 Malice Charges when in Fury state

4. Soulbound Edge
• Range: 20m -> 25m
• Soulbound Edge (weakened)
• Max Stacks: 15 -> 5
• Before: Target Physical Defense -150, Magic Defense -150 per stack
• Now: Target Magic Defense -5% per stack

Auramancy

1. Bracing Blast
• No longer applies the Magic Damage Reduction effect that applies based on the number of enemies pushed.

Battlerage

1. Triple Slash, Triple Slash: Lightning
• Added a description that mentions that the third strike decreases Move Speed.
• Damage increased 2% compared to before.

2. Triple Slash: Quake
• The first and second strikes also cause reduced Move Speed.
• Triple Slash's decreased Move Speed is not affected by combo effects.
• Damage decreased 3% compared to before.

Defense

1. Mocking Howl
• Range from Toughened combo effect decreased from 20m -> 18m

2. Invincibility
• 50% Reduced Received Healing added when invincible.

3. Toughened (Rank 4)
• Before: +5 Health Regen and additional increase in Health Regen based on Stamina.
• Now: Restores 1% Health every sec.
• Changed so that regen is based on duration, not skill rank. (1 sec per rank)

Archery

1. Endless Arrows
• Additional damage to slowed enemies 26% -> 35%
• Damage increased 2% compared to before

2. Endless Arrows: Stone
• Damage increased 2% compared to before

3. Steady Shooting
• Min range 6m -> 4m
• Cooldown: 40 sec -> 30 sec


Swiftblade

1. Blade Flurry
• Damage increased 2% compared to before

2. Blade Flurry: Wave
• Damage increased 2% compared to before

Combat

1. Two-Handed Weapon
• Melee/Magic/Ranged skill damage and healing decreased by 2%

2. Shields
• Max Health increased by 5%
• Removed +350 Max Health and Mana increase

3. Armor
• Removed +3% Max Health increase
• Complete Plate Set (Plate)
• Removed +5% Max Health increase

4. Cloth Armor
• Added +300 Critical Hit increase

5. Complete Cloth
• Added +500 Critical Hit increase

Vocation

1. Improved the Plant Uproot skill.
• Cast Time 5 sec -> 1.5 sec
• Labor consumed 10 -> 3
• You no longer leave behind footprints.

2. You can now obtain Iron Ore from Stone Piles.

3. Changed the quantity of Iron Ore obtainable from Fortuna Vein.​
 
9.Other Updates .png
Rotten Specialty Merchant

• The name of the NPCs were changed and are now permanently at their location.
• They can now be found near the Community Center of each of their spawn regions.
• The name of the NPC was changed to Specialty Preservation Bag Collector.
• Their spawn locations are the same as before, and you can find their locations in the below table.
West Continent LocationsEast Continent Locations
Two CrownsSundowneVillanelleWinebalm
Solzreed PeninsulaWardtonRookborne BasinWatermist
Cinderstone MoorSeachild WharfRokhala MountainsCloud Bridge
AhnimarTadpole Tail FieldHaslaVeroe
Karkasse RidgelandsLavis

Labor Recharger Revamp

The charge efficiency of Labor Recharger was changed as below.
No. of UsesCharge RateCharge Amount
1125%1000
2121%975
3118%951
4115%927
5112%904
6110%881
798%784
884%680
973%589
1063%511
1162%500

Faction & Hero

• Changed the method to activate the Faction Support Task Board. Instead of requiring a hero to activate a Task Board, they are now automatically activated after 2 seconds.
• Changed the Faction Statue to not reset after initial build completion.
• Changed buff effect of the Faction Statue:
◦ Requires 5 Stone Bricks to obtain the buff effect.
◦ You can choose between 2 buffs from the Faction Statue, which do not stack.
• Changed the buff effect from the Commendation Collector due to the Faction Statue buff effect changes. The added buffs are the same.
• Removed the area buff from Hero Cloaks.

Dungeons

• Changed the Serpentis dungeon as below:
◦ Removed the stage with long idle and play time.
◦ Changed the activation of the portal to the last room to not consume Labor.

Building

• Tweaked the number of obtainable items at the Miner's Farmhouse. Slightly decreased the amount of basic obtainable items.
• Tweaked the chance to discover a Jackpot Vein at the Miner's Farmhouse. Slightly increased the probability of Jackpot.
• Changed the icon of the door open/close skill of buildings.

Vocation Badges

• Updated Resident and Family quests reward: lowered the Vocation Badges earned and added Gilda Stars.
• Vocation Badges earned from Harvesting now start at a minimum of 1 and up to a maximum of 50.

Exile

• You are now unable to go into Exile while being in a Guild.
• The minimum Equipment Points needed for Exile was changed from 10,000 points to 9,000 points.
• Language proficiency is not required for Exile.
• The capacity for Exile was increased to a minimum of 30 people. The Exile capacity increases depending on the Faction level.
• The Exile condition for Faction Activity differences was adjusted from 30% to 25% differences between Factions.

Serendipity Stone

• The tooltips for Serendipity Stone and Lucent Serendipity Stone were changed.
• Wrapped Serendipity Stone
◦ Before: Replaces a synthesis effect on a piece of synthesis equipment, rolling a new random effect from the Available Effects list.
◦ After: Replaces a synthesis effect on a piece of synthesis equipment, rolling a new random effect from the Available Effects list. The replacement chance applies equally according to the number of replaceable Synthesis Effects.
• Bound Serendipity Stone
◦ Before: Replaces a synthesis effect on a piece of synthesis equipment, rolling a new random effect from the Available Effects list.
◦ After: Replaces a synthesis effect on a piece of synthesis equipment, rolling a new random effect from the Available Effects list. The replacement chance applies equally according to the number of replaceable Synthesis Effects.
• Lucent Serendipity Stone
◦ Before: Replaces a synthesis effect on a piece of equipment, rolling a new effect from the list of available effects.
◦ After: Replaces a synthesis effect on a piece of equipment, rolling a new effect from the list of available effects at a 100% chance.
• Bound Lucent Serendipity Stone
◦ Before: Replaces a synthesis effect on a piece of equipment, rolling a new effect from the list of available effects.
◦ After: Replaces a synthesis effect on a piece of equipment, rolling a new effect from the list of available effects at a 100% chance
• Bound Ancient Lucent Serendipity Stone
◦ Before: Replaces a synthesis effect on a piece of equipment, rolling a new effect from the list of available effects.
◦ After: Replaces a synthesis effect on a piece of equipment, rolling a new effect from the list of available effects at a 100% chance.​
 
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10. Miscellaneous Changes.png

• Added a recipe that allows you to change a higher stage Hiram Awakening Scroll into a lower stage scroll.
• Added Mirage Isle NPC to the Wayfarer's Island Housing Region.
• Removed achievements and titles related to the Blue Salt Brotherhood quests. You can no longer obtain the [–Hunter] titles from Cinderstone Moor, Halcyona, Sanddeep, Hellswamp, Karkasse Ridgelands, Ynystere, Rookborne Basin, Windscour Savannah, Perinoor Ruins, and Hasla.
• Added design to the input box of the Mail - Compose window.
• Improved the Crime Details window design.
• Improved the Verdict Details window design.
• Improved the Skills - [Basic] tab window design.
• Removed Territory Income info from the map.
• Changed all drop-down menus to close when the menu is closed.
• All Guide quests are now only available for characters of level 15 or above.
• Rebirth Trauma Time -10% was added to the Don't Give Up Enchant.​
 
11. Bug Fixes.png

• Fixed the equip location of the Magithopter Image: Backpack.
• Fixed the issue where some hairs showed a headband when equipped with Image Item: Summer Racer's Swimwear.
• Fixed the issue where alternate equipping the Image Item: Summer Racer's Swimwear showed the Dwarf female headband.
• Fixed the issue where a certain grade of Erenor Equipment did not allow multiple Enhancers to be used during improvement.
• Fixed the incorrect obtain method of Lunadrop in the Item Encyclopedia.
• Fixed the typo in the Savage Greaves of Lasso Equip effect text.
• Fixed the incorrect time consumption display for the Farmhand’s Trade.
• Fixed the typo in Lieutenant Desmond’s speech.
• Fixed the graphic issue with Radiant Dawnsdrop Cap when equipped with certain hairstyles.
• Fixed the issue where the quest A Deadly Meeting could not be progressed when abandoned.
◦ To resolve the progression issue with A Deadly Meeting, the new You Lost It?! quest was added.
• Fixed the issue where the range of Drop Trade Pack was different with race.
• Fixed the issue where untradeable items were shown in the Auction House auto search.
• Fixed the issue where raid equipment skills of Termisia, Resolute Hermit, and Nefarious Dread Necromancer equipment could only be reactivated when the equipment was taken off and then equipped again.
• Fixed the issue where Necromantic Flame and Anthalon's Necromantic Flame were immune to the vacuum explosion immunity.
• Fixed the issue where certain item categories were shown as different categories with Edit Tab.
• Fixed the issue where completed Guild Group Missions were sometimes displayed as being in progress.
• Fixed the issue where untrackable quests were added to the Quest Tracker.
• Fixed the incorrect tooltip of the Use Recovery Items Guild Group Missions.
• Fixed the issue where the Gunslinger skillset's Ceaseless Fire skill damage would apply abnormally to pets/mounts.
• Fixed the issue where the Rooted effect for the Songcraft skillset's Basic Startling Strain skill would apply abnormally.
• Fixed the issue where you would consume pet healing costs abnormally in certain situations.
• Fixed the issue where the Shadowplay skillset's Leech skill was able to steal certain Powerstone Pet skill effects.
• Fixed the issue where certain monsters would attack immediately after respawning at Western Hiram Mountains.
• Fixed the issue where the appearance for Rampage GT would change in certain situations.
• Fixed the issue where the Glide skill for mounts would activate near The Goddess Nui.
• Fixed the issue where sound effects for Dragon Raising would play even when it's not in progress.
• Fixed the issue where the bulls summoned at Arbiter's Plaza in Silent Plateau would not be able to remove Healing Flowers.
• Fixed the issue where the debuff cancellation skill effect for Insidious Whisper: Stone would not apply.
• Fixed the issue where the debuff cancellation skill effect for Bubble Trap: Stone would not apply.
• Fixed the issue where the effective range for Insidious Whisper: Stone was incorrectly applied to 14m.
• Fixed the issue where the effective range for Bubble Trap: Stone was incorrectly applied to 14m.
• Fixed an issue where Provoked targets would remain Provoked even after the character who inflicted it died.
• Fixed the issue where characters would get stuck in certain areas of Hereafter Rebellion when using movement skills.
• Fixed the Snowlion mount's skill description for the Anabolica skill.
• Fixed the issue where the space between character levels or names would be too narrow.
• Fixed the issue where the values for skills that provide protective shields were higher than the actual values applied.
• Fixed the error where it would appear as if the recovery amount looked higher on the descriptions for health regen items than the actual recovery amount.
• Fixed the issue where the duration of Thwart and Warding Light for Auramancy was not applied when equipped with Glorious Sunglow Lunagem: Warding Light.
• Fixed the issue where certain animations would appear abnormal when using the Hot Air Balloon.
• Fixed the issue where the Fence you obtain from the Grass Fence Crate could not be traded once you have installed it and then retrieved it.
• Fixed the issue where the Gunslinger skillset's Corrosive Barrage and Corrosive Barrage: Stone debuff would only apply to a single target when used while equipped with a Rifle.
• Fixed the issue where the sound settings were reset.
• Fixed the issue where Powerstone Pet could not be registered to Farmhand's image.
• Fixed the abnormal HP error of the new Teleport Book portal.
• Fixed the issue where Guild Missions were not counted while using the new Teleport Book.
• Fixed the issue where Healing Skill Damage was not applied to the Stone Statue Buff Effect.
• Fixed the issue where you could get on mounts as a Prisoner.
• Fixed the issue where purchasing some items at the Marketplace resulted in abnormal UI.
• Fixed the issue where the Unstable Mechanical Trap quest item's Snare effect would apply to any target.
• Fixed the issue where there would be no Iris movement when using the Glaring Eyes Teleport Scroll.​
 
12.Custom Updates.png


Items
  • The following items are removed from the game. Conversion to Kyrios Badges is added (1 Grimoire = 5 Kyrios Badges):
    • "Special Combat Boost: Haste"
    • "Special Combat Boost: Promise"
    • "Special Combat Boost: Zeal"
    • "Special Combat Boost: Fierce"
    • "Special Combat Boost: Ward"
    • "Healing Grimoire"
    • "Meditation Grimoire"
    • "Experience Grimoire"
    • "Combat Boost: Haste Grimoire"
    • "Promise Grimoire"
    • "Zeal Grimoire"
    • "Fierce Grimoire"
    • "Combat Boost: Ward Grimoire"
    • "Greedy Grimoire"
    • "Unidentified Grimoire"
    • "Bound Healing Grimoire"
    • "Bound Meditation Grimoire"
    • "Bound Experience Grimoire"
    • "Bound Greedy Grimoire"
    • "Special Scrolls"
    • "Bound Haste Grimoire"
    • "Bound Promise Grimoire"
    • "Bound Zeal Grimoire"
    • "Bound Fierce Grimoire"
    • "Bound Temper Grimoire"
  • The following custom Grimoires will remain in game as a rare from from the Magic Bean:
    • "Healing Grimoire"
    • "Meditation Grimoire"
    • "Experience Grimoire"
    • "Greedy Grimoire"
  • Grimoires in Quests, Bags, Chests removed and new reward/drop added to the following:
    • Quest "Backstage"
    • Quest "Chasing"
    • Quest "Caustic Solution"
    • Quest "Conspiracy"
    • Quest "Secrets, spirited away"
    • Quest "To the great hero – a great sword!"
    • Quest "The mysterious Tree"
    • Quest "Another road..."
    • Quest "Last General of Eilat"
    • Quest "Alliance. Pangs Of Conscience"
    • Quest "The Den of the unknown"
    • Quest "Seeds for a friend"
    • Quest "Tiny Magic"
    • Quest "Darkness is impenetrable"
    • Quest "Nightmare Echoes"
    • Quest "Fallen Fortress"
    • Quest "Alliance: East Ishvara"
    • Quest "Alliance: Order of Nui"
    • Quest "Whaleswell Straits Artifact"
    • "Thieves' Cache Bag"
    • "Trusting Wanderer's Chest"
  • Old stats Migration system will remain.
  • Option to obtain Lunastones from the Honor Shop will remain.
  • Stat costumes, undergartments players have will remain with them and will not be updated to new versions or reset to basic grade.
  • Gliders, Mounts, Costumes, Decor, etc not mentioned in the custom part of the patch notes will remain as they are.


Guilds
  • Powerless Guild Flare and Old Peace Treaty will not be converted. Items will still be possible to use with their expiration date set on January, 1st, 2025.​
  • Prestige Merchant will provide our custom discount based on your guild Improved Shop function level that is activated by the guild.​
  • Guild will get a discount for Guild Buff Effects level up purchase if custom Improved Shop function is activated by the guild.​
  • Added search function to custom Guild Bank.​
  • Prestige will be distributed based on the level (info can be found above) and additional bonus prestige will be distributed based on the guild’s amount of exp at that level.​
  • Updated custom Guild Functions UI.​
  • Teleportation to Freedrich and Sea of Graves Nui restricted.​

Other Changes
  • Added changes to items position in the main building of Mirage Isle taking into account new Guide Rest Area.
  • Faction Statue buff is increased from 1 to 3 days.
  • The capacity for Exile will be increased to a minimum of 15 people (previously was 6) instead of 30.
  • 15 additional exile slots for all factions will be manually opened right after the release for the release week only.
  • Misagon's Crystals will be possible to obtain from the Honor Shop.
  • Hero Habiliments achievement is updated. More costumes options added. Now it counts not only Tahyang's Battle Plate, but also Tahyang's Windswept Leathers and Image Item: Tahyang's Battle Plate.

Gifts
  • As always, we prepared special gifts for our players for the global update.
  • Gifts will become available right after the release and can be claimed within 2 weeks after.
  • Gift can be claimed once per account for the accounts on the website for the accounts created before the update release.
  • Details can be found here [LINK]

Events

Plans
  • Within the next few weeks we plan to add Guild Residence options of the smaller sizes.​
  • Custom Improved Guild Buff may become optional, so you could switch between the buff options. We’ll start a separate public discussion regarding it a bit later. Right now, based on the current vote results majority chose not to change the buff stats.​
 
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