Bofur
Member
Benefits of Famed Proficiencies:
Harvesting:
Husbandry:
Sheep, Goat, Cow, Yata, and Bear Pens- Cost: x3 Animal, x2 Lumber, x2 Handicraft Yarn, x1-2 Heavy Hardwood. Yield: Produce a good amount of pelt/fur and fertilizer.
Farming:
Improved Produce Seed Bundle- Cost: x10 potato eyes, x10 carrot seeds, x10 garlic seeds, x10 onion seeds, x10 cucumber seeds, and x10 royal seeds. Yield: Moderate amount of potatoes, cucumbers, carrots, onions, tomatoes, garlic, strawberries, pumpkins, yams, and chili peppers.
Improved Grain Seed Bundle- Cost: x15 barley seeds, x15 corn seeds, x15 rice seeds, and x10 royal seeds. Yield: Moderate amount of barley, rice, corn, wheat, oats, rye, peanuts, beans, and quinoa.
Fishing:
Advanced Fishing- Require: Frozen Wave Fishing Rod, Famed Fishing Title “Anyfin Is Possible”. Yield: Big Belly Fish(Can give Treasure Maps, Other fish, Brinebrawn Stones, Clubhead Spore, and Blank Canvas)
Logging:
Pine Woodlot- Cost: Pine Trees and x2 Heavy Hardwood. Yield: Logs
Improved Savory Fruiting Woodlot- Cost: x10 banana saplings, x10 fig saplings, and x2 heavy hardwood. Yield: Moderate amount of ginkgo leaves, figs, olives, bananas, and pomegranates.
Improved Fragrant Fruiting Woodlot- Cost: x5 grapevine saplings, x5 apple saplings, x5 avocado saplings, and x2 heavy hardwood. Yield: Moderate amount of honey, jujubes, apples, cherries, and oranges.
Improved Skyreach Woodlot- Cost: x10 hornbeam saplings, x10 cork saplings, x10 cedar saplings, x10 poplar saplings, and x2 heavy hardwood. Yield: High amount of logs & increased chance of thunderstruck tree.
Gathering:
Improved Flower Seed Bundle- Cost: x10 azalea seeds, x10 narcissus seeds, x10 clover seeds, x10 rose seeds, and x10 scented leaves. Yield: Moderate amount of azaleas, clover, narcissus, roses, lilies, lotus, cornflowers and cactus.
Improved Medicinal Seed Bundle- Cost: x20 mushroom spores, x20 thistle seeds, and x10 scented leaves. Yield: Moderate amount of mushrooms, thistle, aloe, and cultivated ginseng.
Improved Spice Seed Bundle- Cost: x40 iris seeds, x40 lavender seeds, and x10 scented leaves. Yield: moderate amount of iris, lavender, mint, rosemary, sunflowers, turmeric, poppy, and saffron.
Mining:
Unidentified Vein- Requirements: 230,000 Mining Proficiency & “Besalty” Title.
Each vein requires an Ore Sorter(can be crafted with 20,000 handicraft)
3 Different types of veins:
- Clear Unidentified Ore – requires 15 labor and an Ore Sorter to unseal and results in a small amount of Gold or Archeum Ore.
- Vivid Unidentified Ore – requires 20 labor and an Ore Sorter to unseal and results multiple gems.
- Lucid Unidentified Ore – requires 30 labor and an Ore Sorter to unseal and results multiple gems with a chance for a Radiant Jewel.
Alchemy:
Alluvion Love- Upgraded Version of Nui’s Nova
Stormraw Wave- Upgraded Version of Kraken’s Might
Cooking:
Savory Bread- Upgraded Version of Deluxe Sandwich
Aromatic Soup- Upgraded Version of Savory Soup
Handicraft:
Aurora Storage chest- Chest that holds up to 150 TRADEABLE items
Machining:
Wrapped Apex Squall, Wrapped Timber Coupe, and Wrapped Comet Speedster- TRADEABLE Car’s until unwrapped.
Masonry:
Divine Dice- Fortuna Die but will ALWAYS roll 5 or higher.
Misc:
Construction:
Tax Certificate (Tradable)- Craftable Tax Certs.
Professions without the benefit of being famed:(Other than Cheaper Labor, More EXP, and Minor Crafting/Item Buff)
- Larceny
- Commerce
- Artistry
- Exploration
- Tailoring
- Leatherworking
- Weaponry
- Carpentry
- Metalworking
- Printing
The debate that I want people to think about is should the professions receive an increase in benefits.
I believe the following increases would make it worth it to get famed in any of these professions. Instead of leaving them at 130k for the ability to craft Ayanads.
Crafting(Tailoring, Leatherworking, Metalworking, Weaponry, and Carpentry):
At 230,000 Proficiency have an increased chance when crafting gear to increase Grade. Something noticeable to make it worth finding/obtaining 230,000 in the skill. I personally think that 5%-10% to upgrade anything past celestial would be fair.
Printing(at 230,000):
Low chance to craft a Resplendent Scroll while crafting regular scrolls. This should be very rare something around 1/500 or 1/1000.
Larceny(at 230,000):
Unidentified Weapon/Armor/Accessories have a chance to open a celestial or divine piece of equipment.
Commerce(at 230,000):
Packs that are turned in by the crafter of the pack receive a flat 50% increase in rewards from all packs.
Exploration(at 230,000):
Increase amount of gold received from sunken ship’s treasure chests.
Artistry(at 230,000):
Force people to dance to your songs when you play them. I do not know what people who level this would actually like to see.