svntrw
Active Member
For a long time people (mostly melees) have been at the server's mercy regarding if a skill lands or gets sucked into the void, never to be seen on the damage log, wasting entire chains.
If that wasnt enough, being an NA player on an NA servers feels redundant as people connecting from farther places get the benefit of desync,
EVADING SKILLS FROM BEHIND
ccing before their animations properly play, using the same skills outside skill range yet dodging the same skills from point blank or throwing skills at insane speeds out of nowhere
Even if these things arent directly relevant, the least that could be done is revert the custom ping change so that skills are relevant to what was originally designed.
This change supposedly doesnt even exist on the RU/EU so why should it exist here
I propose a trial run, remove this change for a couple weeks and see player feedback, if there's more satisfaction than complaints or no comment at all we should be able to keep it removed permanently.
If that wasnt enough, being an NA player on an NA servers feels redundant as people connecting from farther places get the benefit of desync,
EVADING SKILLS FROM BEHIND
ccing before their animations properly play, using the same skills outside skill range yet dodging the same skills from point blank or throwing skills at insane speeds out of nowhere
Even if these things arent directly relevant, the least that could be done is revert the custom ping change so that skills are relevant to what was originally designed.
This change supposedly doesnt even exist on the RU/EU so why should it exist here
I propose a trial run, remove this change for a couple weeks and see player feedback, if there's more satisfaction than complaints or no comment at all we should be able to keep it removed permanently.
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