Thriem
Active Member
@SparkleAt this time the drop rate of the new Hiram gear seems low. I know that is probably designed this way from retail and was not lowered in the custom patch. I am not in any hurry or need Hiram gear at the moment but I did go farm some to find some "niche" pieces. Now tbf I am a healer and spec'd to farm during Wartime with a 60% loot buff added to that. I obtained roughly 4-5 Hiram pieces during that time (Diamond shores). This was after the latest maintenance also where some loot drop % for princes crates were fixed along endless arrows/Ode to recovery. I later tried again the same loot buffs 60% during the war at Golden ruins obtaining about 4 Hiram pieces during the hour of loot buffs. Maybe my RNG was bad, now I am not complaining for myself but for the new players or older players coming back with a low gear score. I know I am not Dps but I am still a 11k healer that will likely grind freely without incident.
I saw many reds 3k-6k that said they were grinding for several hours only getting 4-5 drops of Hiram gear. I did not PK these players because of a personal choice to let them get their gear. I am not saying that others should follow my example because #1 it is a PvP game #2 I am not the best role model in most cases (Pirate stuff for sport). Now there is going to be others that PK in these areas sometimes even fights to break out or a high GS looking for EZ kills which is all good.
My point though for new or lower geared players this drop rate will greatly impact them in several ways. Most may not be able to afford all the loot buffs some of us run to achieve an added 60%, most will likely not farm freely without incident like people 10K+ GS. , most of these players' damage and mobs they can kill won't be as high as a better-geared player. Now I am all bout working for your gear because I earned mine as others did but if we don't look at increasing the Hiram drop rate it may cause disappointment among new players and returning players needing gear. Their time will be spent literally grinding all day to #1 get a Hiram drop #2 Then get a piece that their class can use #3 then the piece has the stats the player was looking for (most of the time 2 out of 3 meta stats is considered a piece worth keeping) I can already see the excitement in new and returning players for this gear and the custom changes that came in this patch. I say keep fanning that fire and make the drop rate better than live. It will give a new player the option to do other things in the game that are fun beyond just rifts and farming mobs all day that will surely burn new and returning players out(especially since this was what was hated about retail) labor was another problem with retail but you guys solved that by increasing labor to allow players to really do what they want when they want.(Even that at times doesn't feel like enough lol imagine if it wasn't x4).
I think a drop rate increase would give players needing this gear that kind of freedom to have fun and not feel like it is the only thing they can do if they want to catch up. Those are my thoughts and i just want to see what the players think and if it is possible for the devs to make this kind of change. Again i have the gear that will allow me to farm pieces at a slow pace, most likely not be messed with, and the resources to maintain a 60% loot buff at all time. New players and returning don't have that same privilege and are trying to catch up. I say let them catch up and also let them have the time to do other stuff to make the server feel alive again other than just farming mobs.
I saw many reds 3k-6k that said they were grinding for several hours only getting 4-5 drops of Hiram gear. I did not PK these players because of a personal choice to let them get their gear. I am not saying that others should follow my example because #1 it is a PvP game #2 I am not the best role model in most cases (Pirate stuff for sport). Now there is going to be others that PK in these areas sometimes even fights to break out or a high GS looking for EZ kills which is all good.
My point though for new or lower geared players this drop rate will greatly impact them in several ways. Most may not be able to afford all the loot buffs some of us run to achieve an added 60%, most will likely not farm freely without incident like people 10K+ GS. , most of these players' damage and mobs they can kill won't be as high as a better-geared player. Now I am all bout working for your gear because I earned mine as others did but if we don't look at increasing the Hiram drop rate it may cause disappointment among new players and returning players needing gear. Their time will be spent literally grinding all day to #1 get a Hiram drop #2 Then get a piece that their class can use #3 then the piece has the stats the player was looking for (most of the time 2 out of 3 meta stats is considered a piece worth keeping) I can already see the excitement in new and returning players for this gear and the custom changes that came in this patch. I say keep fanning that fire and make the drop rate better than live. It will give a new player the option to do other things in the game that are fun beyond just rifts and farming mobs all day that will surely burn new and returning players out(especially since this was what was hated about retail) labor was another problem with retail but you guys solved that by increasing labor to allow players to really do what they want when they want.(Even that at times doesn't feel like enough lol imagine if it wasn't x4).
I think a drop rate increase would give players needing this gear that kind of freedom to have fun and not feel like it is the only thing they can do if they want to catch up. Those are my thoughts and i just want to see what the players think and if it is possible for the devs to make this kind of change. Again i have the gear that will allow me to farm pieces at a slow pace, most likely not be messed with, and the resources to maintain a 60% loot buff at all time. New players and returning don't have that same privilege and are trying to catch up. I say let them catch up and also let them have the time to do other stuff to make the server feel alive again other than just farming mobs.
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