It’s not a relevant task. It requires a lot of work, but is necessary only for several players.Even though it's sadly not possible to have a favourites page for titles, could a search option work instead?
It’s not a relevant task. It requires a lot of work, but is necessary only for several players.Even though it's sadly not possible to have a favourites page for titles, could a search option work instead?
It’s not a relevant task. It requires a lot of work, but is necessary only for several players.
Swapping titles is not really too annoying of a process IMO and if it is going to require a massive amount of work I would prefer that the DEV team concentrate their efforts towards something more substantial if there are other projects, tasks, or fixes out there. It is pretty easy to memorize where particular titles are in the menu after swapping a few times. I agree that it is somewhat inconvenient... but there are probably more important tasks for the team.Are you sure it is only several? Aren't people leveling their title rank by gathering a lot of titles? And with both fishing and commerce titles now affecting the gold return, we find we need to swap titles even more often than before.
Also, the order of the titles changed yet again, which also makes people search for their titles anew.
They already expand the menu in the same way as specialty pack makers. All follow the same menu system rules.can the Fellowship plaza and trade house expand the menu automatically like the specialty pack makers?
That setting for the quests is already auto-saved and if you deselect, close the game and then open it again, quests will remain deselected for you.Second, when we deselect all quests can the setting be saved same as the language setting? Language no longer resets back to the default, would be lovely if you can do the same for the quest select option.
That setting for the quests is already auto-saved and if you deselect, close the game and then open it again, quests will remain deselected for you.
If it resets back to the default for you, then you need to clear your game cache.
Swapping titles is not really too annoying of a process IMO and if it is going to require a massive amount of work I would prefer that the DEV team concentrate their efforts towards something more substantial if there are other projects, tasks, or fixes out there. It is pretty easy to memorize where particular titles are in the menu after swapping a few times. I agree that it is somewhat inconvenient... but there are probably more important tasks for the team.
Can you increase Pirate gearscore minimum requirement on Halcyona event. We're currently consistently getting people less than 5k gearscore or people afking in the base to grief the faction. We're already doing 15v70v30+.
We will add it.Hey Sparkle
coud you add also the Honor PVP Neck's from Rank 14 to the Mirage Salvage? This is the only one missing, all other Ranks are there
Not possible to do it only for pirates. But we'll consider adding a min GS requirement for that instance.Can you increase Pirate gearscore minimum requirement on Halcyona event. We're currently consistently getting people less than 5k gearscore or people afking in the base to grief the faction. We're already doing 15v70v30+.
Instance Kicks system is a part of 6.0.Not sure if they are actually grieving or just leeching labor pots like the 10-20% afks east and west raids have. Worst case scenario we pull about 40 actually playing people on a raid of 50..
Rather have an auto kick system if people dont leave the base for over a minute.
thx SparkleWe will add it.
Instance Kicks system is a part of 6.0.
Not possible to do it only for pirates. But we'll consider adding a min GS requirement for that instance.
In case of such faction war event, as it happens now, low GS players mostly either afk or willingly/unwillingly feed kills to other factions. Reaching 3-4k GS is not difficult at all on our server for a new player.Not all our afks have low gearscore... And we actually have lower gs people participate/practice + earn their extra labor etc. which they can use to gear up better... Please reconsider.
Just wanted to follow up on this, posted about a month ago. It may have been overlooked.Can the Seaknight buff be updated to increase the rank of one of the skills in Malediction? Currently it supports all skill trees with +1 in a rank of one of the skills, but Malediction doesn't receive anything from it.
Forgot to post a reply for it. Thank you for the reminder.Just wanted to follow up on this, posted about a month ago. It may have been overlooked.