I have been here for quite awhile and have noticed that there's an issue with our economy and how it directly impacts gameplay. Firstly, i would like to point out that credit prices are becoming an issue to the general population. Credits can be bought in bulk for a cheap price and instantly equips you with gold nearing 30,000. Now the reason why this is an issue is because people don't just play the game solely for pvp and would like a breathing space to progress on their own, explore the various professions and many more but are forced to having to deal with people who has been geared to the grim and having nothing else to do but to constantly seek pvp opportunities. Now I know this might sound like i'm whining but this opinion of mine is just of concern for the server. As credit rises and more people were to donate to progress, they would have come to a realization that there isn't anything much to do besides looking for opportunities to fight as most of the progressive parts to improving for the better is gone. As of recent, you have introduced the gearing supporter pack but this isn't enough to bridge the gap between mid-game players and the newbies who has come. In this case, the feeling i get of the current situation is that you are using this opportunity to further promote pay to win aspect of this game by limiting the events that comes and pushing out rng boxes on a more frequent basis. I hope something can be done to keep it fun, light-hearted and fair for all players whenever possible. There is much to elaborate on in my post but i'm just posting here to rant.