Add the original 2 hour Leviathan despawn timer back and get rid of the custom nerfs/changes to the boss, revert leviathan to how it is supposed to function.
Currently the boss is permanently up once it appears on Wednesdays and only despawns with server maintenance.
The rewards of the boss are heavily buffed in the next patch (6.5), it is the only source in the entire game of the Leviathan Soul Crystals (required for Elite Awakening Scrolls) and it also has chance (on a double loot rate server....) to drop entire pieces of world boss tier gear (Vigilant Hermit's Set). This is all in addition to the full enoan design it drops every kill guaranteed.
There is currently no reason whatsoever for anyone to pull this boss during a time where PvP is likely because it can be done at an off-peak time with little interference.
Bosses which give out comparable if not worse overall loot are on 2-3 hour despawn timers and are only available to kill during primetime hours of the server activity.
This boss is also notably easier to kill than black dragon or garden anthalon as it does very little damage, and is not gear dependent, but boat dependent, which are much cheaper to finance than entire characters, the boat of one player provides the necessary equipment for four other players. The boss can be done with very trivial gearscore on a majority of the participants, likely 7-8k, it makes no difference whether you have 8k gearscore or 16k gearscore players shooting cannons or driving ships.
There should be a controlled window of 2 hours (during primetime) where the boss stays spawned and is available to kill, just like the other bosses which have worse loot in this patch.
Leviathan will be impossible to deny under the current conditions if the opposing force has to watch it 24 hours a day, for a majority of days out of the week.
If no change is made, Leviathan will essentially be a naval thunderwing titan.
There may be aversion from some players because the boss is not currently killed very often under the current timer and rules, however the rewards have not been improved to give soul crystals as the items are not in the game yet, which is part of why the boss becomes very desirable to attack.
Also remove these custom nerfs from 4.0:
Currently the boss is permanently up once it appears on Wednesdays and only despawns with server maintenance.
The rewards of the boss are heavily buffed in the next patch (6.5), it is the only source in the entire game of the Leviathan Soul Crystals (required for Elite Awakening Scrolls) and it also has chance (on a double loot rate server....) to drop entire pieces of world boss tier gear (Vigilant Hermit's Set). This is all in addition to the full enoan design it drops every kill guaranteed.
There is currently no reason whatsoever for anyone to pull this boss during a time where PvP is likely because it can be done at an off-peak time with little interference.
Bosses which give out comparable if not worse overall loot are on 2-3 hour despawn timers and are only available to kill during primetime hours of the server activity.
This boss is also notably easier to kill than black dragon or garden anthalon as it does very little damage, and is not gear dependent, but boat dependent, which are much cheaper to finance than entire characters, the boat of one player provides the necessary equipment for four other players. The boss can be done with very trivial gearscore on a majority of the participants, likely 7-8k, it makes no difference whether you have 8k gearscore or 16k gearscore players shooting cannons or driving ships.
There should be a controlled window of 2 hours (during primetime) where the boss stays spawned and is available to kill, just like the other bosses which have worse loot in this patch.
Leviathan will be impossible to deny under the current conditions if the opposing force has to watch it 24 hours a day, for a majority of days out of the week.
If no change is made, Leviathan will essentially be a naval thunderwing titan.
There may be aversion from some players because the boss is not currently killed very often under the current timer and rules, however the rewards have not been improved to give soul crystals as the items are not in the game yet, which is part of why the boss becomes very desirable to attack.
Also remove these custom nerfs from 4.0:
ArcheRage 4.0 Global Update (Custom version): Patch Notes
ArcheRage 4.0 Global Update (Custom Version): Patch Notes Below you’ll find all the details related to the changes applied with 4.0 (basic and custom) as well as the information on the release. 4.0 global update release date – 10/29 (release date can be slightly moved in case of any unexpected...
na.archerage.to
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