Hi everyone, I'm a former player of this server and a fan of when they decided to create a private server. I think the main benefit of having a private server is that the voice of the community is heard and discussed if relevant.
Unfortunately, the exile system in this patch is delayed and has several flaws, as a way of calculating the faction's activity and number of exiles open for a period that nowadays on the KAKAO server is at least 36 slots.
This server has always maintained a good population of players focused on farming content. However, the population focused on end-game content involving pvp has always been more sporadic or even free farmed for a long period of time, thus gathering practically infinite resources.
Unfortunately the PK system on the server after you get arrested you can instantly get out just spending labor which is currently an infinite resource. Not to mention the alliance system that makes halcyona wars as useless as the attached print:
That said, my suggestion would be that after an analysis of the current exile conditions and faction balance, there was a way to exile a guild or a larger group through credits. This would make the server's end-game more balanced, competitive and exciting for everyone who wants to participate in it. Or even writing down how faction activity points are calculated so that everyone can fight for exile fairly and clearly
I'm suggesting through credits is just a way to monetize and guarantee server maintenance and expenses. Any other suggestions to improve and balance the exile system are welcome.
Thank u
@Sparkle @Sjinderson @Ariess
Unfortunately, the exile system in this patch is delayed and has several flaws, as a way of calculating the faction's activity and number of exiles open for a period that nowadays on the KAKAO server is at least 36 slots.
This server has always maintained a good population of players focused on farming content. However, the population focused on end-game content involving pvp has always been more sporadic or even free farmed for a long period of time, thus gathering practically infinite resources.
Unfortunately the PK system on the server after you get arrested you can instantly get out just spending labor which is currently an infinite resource. Not to mention the alliance system that makes halcyona wars as useless as the attached print:
That said, my suggestion would be that after an analysis of the current exile conditions and faction balance, there was a way to exile a guild or a larger group through credits. This would make the server's end-game more balanced, competitive and exciting for everyone who wants to participate in it. Or even writing down how faction activity points are calculated so that everyone can fight for exile fairly and clearly
I'm suggesting through credits is just a way to monetize and guarantee server maintenance and expenses. Any other suggestions to improve and balance the exile system are welcome.
Thank u
@Sparkle @Sjinderson @Ariess