Relic armor that levels with certain items, and weapons and have a custom scripted quest line that gives the relic pieces. Have players grind gilda stars, Mats, etc for turn ins would add a new gearing perspective with upgrades available [bcolor=rgb(255, 255, 255)]
[/bcolor] a new feature the other server doesn't have
Now that I am home, im going to expand this suggestion. I can type more freely on a computer, so i figured id post again on this.
Creating RELIC style armor will be difficult, but from a coding aspect it would be simple.
1) Create the stages of relic. starting with a basic level, say, Gear Level: 100
give it basic stats, for helm, chest, etc create the relic to be designated to a class. So for an ARCHER sub Shadowplay / NA you would do
X Stamina
X Agility
X STR
then for the progression, have it already DIVINE, so theres no upgrades, which will save you from errors in the future, I.E dummy trys to upgrade their relic xD
2) X+10 stats
3) Progress until you feel its the strongest gear in the game. Or until its barely under the best gear in the game.
4) Each quest will continually get stronger, you can even have the quests scripted for a custom story on how the relic gear, and weapons came to play.
5) Each relic will be designated TO a class, you can farm more then 1 relic set, so that people can still change classes.
6) THE QUESTS:
For the first one, you will want them to find a spirit stone, one that will take them to the quest.
Then have them kill 30 monsters in some place, and then have them gather 10,000 iron ore to temper the basic metal for the relic.
50 rubies, 50 hard stone, 30 Eternal Winter (GHA dungeon).
This gives you the BASIC set.
UPGRADE QUEST 1)
This one could be a simple 100 gilda stars, increases it to +10 everything. + 50 GEAR SCORE
Continue this kind of model for 2-5 times (Up to you)
~~~~~~~
> Celestial Relic:
Expanding on the quest line, you will have some traveling to do, this will be World Boss drops, Raids, And treasure hunting nodes for specic custom coded items, adding Item_Code to the SQL wont be too hard, and make this a bit fun.
Celestial Relic: +25 stats, +250 Gear Score (Raising it to about 450-500 per item, making it feel like you accomplished something)
> Expand +10 stats if wanted, then move the items to DIVINE RELIC
Cherishing your hard work you now have to continue grinding, say loyalty tokens, credits, etc and when you get divine finished it has 1 last quest. this sends you off to find spirit tomes, 5,000. DROPS ONLY ON THIS QUEST!!!! once you have 5,000 spirit tomes/stones, you can bind the light into the relic gear creating your final DIVINE RELIC
+110 STR
+110 AGI
+110 STAM
GEAR SET:
+10% crit damage and rate
+25% MAX HP AND MP
-10% cast time
DURABILITY NO LONGER LOWERS
~~ Endless Arrows no longer costs Mana ~~
something epic like that after all that work.
~Just some thoughts
~Snow