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[Naval Arena] Violent Maelstrom (updated)

Sparkle

Administrator
Staff member
Administrator
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Violent Maelstrom
Dear ArcheRagers!​
We are glad to announce the opening of the updated Violent Maelstrom arena.​

A few words about the arena itself.​
It’s a custom ArcheRage arena, specially designed for the naval battles. Arena is separated from the rest of the sea by the net and makes a square with the teams bases in 2 corners.​

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Two teams will meet in the honorable battle but only 1 will become a winner.​
When you enter the arena you get a chance to become a part of a Red team or a Blue team.​

Reds' base:
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Blues' base:
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Both teams receive the same types of ships, so they are totally under the same conditions.​

In general arena received a big number of changes that will also affect arena battle style.​
How it was before, you can find in our old Violent Maelstrom arena guide [Link]

Now more about new updated Violent Maelstrom arena!

From now on each team member becomes a captain of his/her own boat. Big ships, that required at least 3-5 team members to navigate it, were changed to small unique color Speedboats.​

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Speedboat has a number of skills + an empty skill slot, where you can add a new skill each time you use one of the swords placed all over the arena. Sword can be used not more often than once in 30 seconds. Sword provides you with one of the additional skills for 3 minutes. In 30 seconds after you received one of the sword skills you can change it to another, by reaching the active on arena sword.​
As soon as sword is used it disappears and will spawn again in some time. To use a sword and receive an additional skill you need to swim on your boat close to it. Skill will be applied automatically.​

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There are also a 2 Special Skill present on arena and can be picked up on the battle field.
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Players can no longer kill each other on this arena. Player can now die only if his boat is destroyed. When you die you are teleported to your team base.​
Player respawn time after the death – 10 sec. Your boat will respawn shortly after you.​
Warning! Don’t try to sit into your enemy team boat. As soon as you get in it, you’ll die.​

A few screenshots for you from the updated arena:
arena1.jpg arena2.jpg arena3.jpg
arena4.jpg arena5.jpg arena6.jpg

Arena features (updated):
  • Number of teams - 2.​
  • Quantity of team members - 6. Total quantity of participants - 12.​
  • Max time of the battle - 15 minutes.​
  • Each team gets 6 unique color Speedboats on their base (1 boat for each team member). Only that ships will be used in the battle. Ships will respawn at the base after destroyed. Players can't summon their own ships, gliders or mounts for battle.​
  • Arena is open 24-hours a day. Player can participate only 5 times a day.
    A special item "Abyss Fragment" will provide you with extra entries to arena. This item can be acquired as a reward from the quests "Crimson Omens 3" and "Assault on Mistmerrow".​
Goal:
To win, your team needs to obtains 200 points or get the highest score when time runs out.​
Team can get points only for sinking the enemy ships.​

Rewards:
According to the battle results, all participants receive Honor Points (approx 300-560) and the winners also receive a Maelstrom Coin. Maelstrom Coin can be exchanged to the additional rewards.​

You can find Maelstrom Coins Exchanger on the factions bases in Diamond Shores and Freedich Island.
exchanger.png

Previously used coin Sea Wolf's Coin was changed to a new coin type - Maelstrom Coin.​
Players who want to exchange their old Sea Wolf's Coin to a Maelstrom Coin need to right click on the coin.​
1 Sea Wolf's Coin = 2 Maelstrom Coins.​

Maelstrom Coins Exchanger offers the following items:
Transform to Dahuta
Transform to Calamitous Vyrava
Statue: Kraken on the Tower
Lively Statue: Kraken on the Tower
Stone Sea Shark
Bronze Sea Shark
Golden Sea Shark
Rainbow Sea Shark
Lively Rainbow Sea Shark
Lively White Sea Shark
Youngster Sailor's Costume
Five Seas Captain's Costume
Naval Genie's Costume
Bound Ship Component Regrade Scroll
Red Regrade Charm
Superior Red Regrade Charm
Sealed Delphinad Ring
Sealed Delphinad Earring
5-days Scroll: Seaskimmer Speedboat
5-days Scroll: Hello Kitty Roadster
5-days Nocturne Griffin
Poseidon Shroudlight
Sea Wolf's Token
Hermit's Touch (Fists piece of the Hermit's costume)
Bound Dragon Cultist Duster: Combat
"Poseidon's Totem" (Poseidon's Totem is a ship equipment and one's category is misc. apparatus. Increases Melee and Ranged Attack Speed +5% in aura range 15m, also increases Ship's Movement Speed +15%)

Items "Transform to Dahuta" and "Transform to Calamitous Vyrava" will temporary transform you to Dahuta or Calamitous Vyrava.
Dahuta.png Calamitous Vyrava.png

You can also receive such unique decor as "Kraken on the Tower" and "Sea Shark".
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Participate in naval arena battles, collect the rewards and create a new image for your character with the following costumes (include set of image items):

Youngster Sailor's Costume
Youngster Sailor (man).png Youngster Sailor (woman).png

Five Seas Captain's Costume
Five Seas Captain (man).png Five Seas Captain (woman).png

Naval Genie's Costume
Naval Genie (man).png Naval Genie (woman).png

Actively participate in the battles on Violent Maelstrom arena, complete naval arena quests, complete the achievements and receive additional rewards as well as unique naval arena title - Sea Overlord.​

Arena Quests
In the Midst of Battle
- Collect 3 Winning Proves from the Violent Maelstrom
Rewards: Maelstrom Coin (5), Warrior's Medal (5)
New Horizons
- Win 3 Violent Maelstrom battles in a row without losing.
Rewards: Maelstrom Coin (5), Warrior's Medal (5)
Sea Breeze
- Collect 5 Participation Proves from the Violent Maelstrom.
Rewards: Maelstrom Coin (5), Warrior's Medal (5)

Arena Achievements
  • Cannonade (Use Maelstrom Arena skills 2000 times).
    Rewards: Maelstrom Coin (10), Warrior's Medal (2)​
  • The Greatest Captain (Win 50 Maelstrom battles).
    Rewards: Maelstrom Coin (15), Warrior's Medal (5), Sea Lord Token.
    Sea Lord Token grants the 'Sea Lord' title: Max Health +700, Armor +300, Magic resist +300, Movement Speed +0.3%, Melee Critical Damage +2%, Ranged Critical Damage +2%.
  • Fish Feed (Сomplete "Sea Breeze" 10 times).
    Rewards: Maelstrom Coin (5)​
  • Defeats Streak (Lose 10 Maelstrom battles).
    Rewards: Maelstrom Coin (5)​
  • Poseidon Fury (Complete "In the Midst of Battle" 10 times).
    Rewards:Maelstrom Coin (10)​
  • Aboard! (Complete "New Horizons" 10 times).
    Rewards: Maelstrom Coin (10)​
  • Sea Child (Use each Maelstrom Arena skill 500 times).
    Reward: Sea Overlord Token
    Sea Overlord Token grants the 'Sea Overlord' title: Max Health +300, Max Mana Points +150, Healing Power +1%, Magic Spells Power +1%, Physical Spells Power +1%.
  • Plasma Tamer (Use a skill Plasma Bomb 500 times).
    Rewards: Maelstrom Coin (5)​
  • Infinity Fire (Use a skill Fire Sea Dragon 500 times).
    Rewards: Maelstrom Coin (5)​
  • Railguner (Use a skill Rail Gun 500 times).
    Rewards: Maelstrom Coin (5)​
  • Sniper (Use a skill Direct Shot 500 times).
    Rewards: Maelstrom Coin (5)​
  • Energy Overlord (Use a skill Energy Blast 500 times).
    Rewards: Maelstrom Coin (5)​
  • Miner (Use a skill Drop Mine 500 times).
    Rewards: Maelstrom Coin (5)​

 
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Hyperblast

New Member
This event was a nice change yes...however there is a lot of problems currently in the arena. For example there is a random sound bug that will just disable all sound until you randomly run into someone or something. Weapon balancing and weapon spawning is a huge issue...why would i take the torpedo, a skill shot weapon, that does 2.5k dmg over the rail-gun, which is just a point and click, and does 5.5k dmg or the flamethrower which does 800 dps so long as ur smashed into ur target...either make the torpedo have a MUCH longer range and follow the target, to an extent, or crank up the dmg! Weapon swapping CD is a joke, 25sec CD?! Needs to be more like 10-12secs. Weapon spawns needs to be buffed! I'v played some games where the spawns simply stopped working and whichever team had weapons won the match simply because the other team couldn't find anything to use to fight back with. The coins we had prior was fine! there was NO NEED to change the coins at all!!! Changing how the exchanger looks is fine so players can differentiate exchanger's, but the coins used should have been left alone, there was simply no valid reason as to why the old coins became obsolete! One last thing and it has to do with arena attempts, currently your not allowed to use bruiser badges to gain additional entry's to the arena, which is what it literally says in the description and last time i checked, violent maelstrom arena...is an arena!!!
ScreenShot0018.jpg
 

Sparkle

Administrator
Staff member
Administrator
You mentioned the following things as bugs and problems: sound, skills, weapon, changed coins, absence of Bruiser’s Badge for extra arena entries.
From all that mentioned the only thing that can really be called a bug is sound, however, we didn’t notice such issues with sound you described. Does anybody else have them?

Skills were balanced by us in the way we think will be appropriate for this arena. Players get a set of identical skills + 1 extra skill that can be changed by them every 30 seconds.

Regarding the weapon that you need to pick up to get extra skill, we have only 12 players in total but 20 spawns on arena available for the extra skills, that is almost twice more than a number of participants. Weapon spawns approx once a minute and CD on the skills was made 30 sec long for it not to be the case like in other games you described and you can use a skill you picked up for 3 minutes long. Weapon is enough for everybody on this arena and there is no need to add more. If you don't find it, you need to check better as it's all over the arena, even in some corners of it.

Your words about arena coins are totally confusing. Arena was completely reworked and it makes sense for updated arena to get a new coin as a reward due to it. Even more, we added the option for players to exchange their old coin to new coin and not even one new but 2 new coins, so you are getting twice more in exchange.

No possibility for extra arena entries was the intentional change and as you see there is no place where it’s mentioned that you can use Bruiser’s Badge to get extra entries to this arena.
 

Sephrix

New Member
So idk about the sound bug ive played 10 game and EVERYTHING WORKED FINE and so did the rest of Disorderly Conduct member bases games so idk what that issue is cant comment on it. For the weapon changes i believe there just fine, CD on weapon swapping is fine as well, but the only thing i have a complaint about it the fact that Maelstrom is honestly the only enjoyable arena. So why limit it to 5, allow us to use Bruiser Badges (maybe 5 extra, for a total of 10 a day) or remove the Additional Entry. Please consider letting us use up to 5 badges for an additional 5 runs, its the only arena where gear isnt a factor and is ABSOLUTELY enjoyable!!!
 

Hyperblast

New Member
Another bug i have found today. If you do not have the quest to collect participation tokens and you participate in the arena, you will not get the tokens...but of course im sure sparkle will just tell me this is intended...
 

Sparkle

Administrator
Staff member
Administrator
Another bug i have found today. If you do not have the quest to collect participation tokens and you participate in the arena, you will not get the tokens...but of course im sure sparkle will just tell me this is intended...
Participation token is a quest item. Of course, you need a quest to receive it.
 

Tepe

New Member
I found a bug, I got the quest ''New Horizons'' to win 3 times in a row and it isn't counting when i won.

Edit: I forgot to say that I tried to abandon the quest and get again, but stills the same bug, it isn't counting when i won
 
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Hyperblast

New Member
This quest is broken, it doesn't register you winning games but it sure does fail when you loss. I have tried for the past couple of days now for this quest to record credit, even yesterday i had 3 wins in a row and it didn't register any of it so its broken. Me and a few other players who have played in VMA have spawned underneath the map with no way to get out except for drowning so this needs to get fixed unless i'm told, again, all of this is intended as i'm usually told and nothing gets fixed.
ScreenShot0021.jpg
 

Sparkle

Administrator
Staff member
Administrator
Quest "New Horizons" works in the way that if you loose at least once, quest fails. Then you need to abandon it and retake again.
If you don't abandon the quest after it fails, next wins will not count.
Also, if this quest is active and you win, quest win point is not applied right away but is applied only in one minute.
 

Kamikage

New Member
First of all love the improvement in the naval arena. I might be late in pointing this out but arena has a lot of bugs.
1)At first I thought it must be the ping and my potato computer at fault for spawning me under the arena, but recently have seen few of my raid members also end up under the arena.
2) The boats are not properly aligned for red team. Sometimes it is far away from base that one dies instantly hitting the waters while making it to the boats.
3) The quest "New Horizons" need to be submitted immediately after the third consequtive win else a loss on the fourth match leads the quest to fail.
4) Skills drop after a few seconds the match starts. This is even before the timer on the skills run out.
I think these might have been pointed out before and these are not much problems to be called bugs, but it feels ruins the fun we have in this amazing arena.
 

Sparkle

Administrator
Staff member
Administrator
First of all love the improvement in the naval arena. I might be late in pointing this out but arena has a lot of bugs.
1)At first I thought it must be the ping and my potato computer at fault for spawning me under the arena, but recently have seen few of my raid members also end up under the arena.
2) The boats are not properly aligned for red team. Sometimes it is far away from base that one dies instantly hitting the waters while making it to the boats.
3) The quest "New Horizons" need to be submitted immediately after the third consequtive win else a loss on the fourth match leads the quest to fail.
4) Skills drop after a few seconds the match starts. This is even before the timer on the skills run out.
I think these might have been pointed out before and these are not much problems to be called bugs, but it feels ruins the fun we have in this amazing arena.
Thank you for letting us know.
1st - we are looking into it but as of right now can't tell what's leading to this isssue happening from time to time. As for now, in case it's happening, you need to drawn yourself, so you would respawn correct place.
2nd - will need a screenshot for it.
3rd - didn't know. We'll have it checked.
4th - can you elaborate? Not sure I quite understood the issue.
 

Kamikage

New Member
Screenshot (784).png
Screenshot (776).png

Boat spawns facing base in red team while it faces away in blue team.
Also the first image has boat on 'land' part of base but sometimes it spawns so far one has to swim in open waters which kills them instantly.
 

Kamikage

New Member
The fourth point rarely happens but I have observed I loose skills I picked near base before the countdown,within 5 seconds after match start. I usually have to go back and take another skill.

Also many a times the whole team does not show up on the map. The number of raid members vary from none showing to just one absent. This makes it harder to co-ordinate.
 

Vexaro

Member
Could weapons be disappearing for you because you steer close to your own base? that removes the weapon, and is intended im sure, as otherwise you'd sit next to your base firing railguns/torpedos etc while also being completely immune. And spawning under the arena happens when you take the invite while on your mount. Get off the mount before going in, and you spawn fine.

I've done Maelstroms 5 rounds almost daily at this point, i've never had weapons simply vanish, i either replaced them, or they expire, since they're timed to begin with. All that boat spawning stuff happens tho, i've seen boats spawn in the concrete, and then somehow jump out of there as if the stone gave birth.
 
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Aviendha

Active Member
Also many a times the whole team does not show up on the map. The number of raid members vary from none showing to just one absent. This makes it harder to co-ordinate.
yea my map is empty more often than not, it's a bug I also sometimes have when creating a party or raid outside of arena. In that case remaking the raid helps, but never tried that in arena cuz it's not as easy to create a new raid if everyone runs around to get their boats XD

1)At first I thought it must be the ping and my potato computer at fault for spawning me under the arena, but recently have seen few of my raid members also end up under the arena..
I heard this bug happens when you're on your mount while accepting the arena invitation, had it happen both times I was mounted so seems legit.
 

Sparkle

Administrator
Staff member
Administrator
Could weapons be disappearing for you because you steer close to your own base? that removes the weapon, and is intended im sure, as otherwise you'd sit next to your base firing railguns/torpedos etc while also being completely immune. And spawning under the arena happens when you take the invite while on your mount. Get off the mount before going in, and you spawn fine.

I've done Maelstroms 5 rounds almost daily at this point, i've never had weapons simply vanish, i either replaced them, or they expire, since they're timed to begin with. All that boat spawning stuff happens tho, i've seen boats spawn in the concrete, and then somehow jump out of there as if the stone gave birth.
Interesting. This information regarding riding the mount while accepting arena may help us a lot, as we didn't know what is causing players to spawn under the arena. Thank you.
 

Kamikage

New Member
@Vexaro @Aviendha The mount must really be the case, I never realised that. Also about the weapon disappearing is mainly with mines and am closer but not near the base as I am usually setting up mines some place.
 
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