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I have an idea for a Gold sink instead of adding the increase to gold repair costs... What about an admin run in game Power Ball Lottery for gold? If this is something doable let me know and I will continue with an expanded/detailed suggestion on it. @Sparkle
The repair costs are something seperate of their own.
Can you explain what you mean by power ball lottery
 
The lottery picklerick is talking about is something I had wanted to run as a player and gotten approval from sparkle for but ended up not having the time to set up. I had suggested also having it as a server event - put a lottery npc in mirage that players can buy tickets for with gold during a set time period each week, and have a weekly drawing for the prize which is a certain percentage (70%, 80%, maybe 90%) of all gold spent on the lottery by other players that week. Then the remaining % poofs, which takes gold out of the system.
 
We've got a whole casino in mirage. You could place a lotto npc there or maybe get that thing finally running. Even if it's not how it is in the original because I think you guys said you had issues with getting it for our version... but I think everyone would like something similar to it.
 
Miroir Tundra lacks a Nui Statue at the respawn point making it so that during Dominion's a guild can teleport the AFKs of the enemy guild there and then get free kills whenever they respawn there since there's no Nui protecting those who respawn. Please add a Nui Statue to the Miroir Tundra respawn point so this can't be abused, it seems like a massive design flaw in the area.
 
Can we get the water level in Sunbite Wild aquafarm area increased OR decreased? As it is the tide messes up planting every 2~ seconds, and "holds" you for about a 1-2 seconds...then rinse-lather-repeat. It makes precise planting a horrid task, lately I've just been throwing down coral as quick as I can to avoid being yanked upwards by the tide every few seconds. Standing on top of coral roughly halves the time "held" by the tide, so the water levels will only need a very small adjustment to stop the tide from trolling planting.

FYI I've tried using wooden decor boxes(among other things) but that causes its own host of issues with camera angles when planting on aqua houses.

Could you guys take a look on drop rates on Woodlots? They're too low or bugged.
Thanks.
They appear to share the same drop rare rates as single planted crops and trees. For some odd reason only seed bundles scale with royal seeds/rare drops(drops in 5x increments), but woodlots don't share the 5x incremental increase and only share the rates. This has been a problem since the official launch, and Trion has never addressed the issue directly. The closest thing we've gotten to a comment on the issue from Trion was a rather roundabout excuse from low lvl forum admins.

I would very much like to see a fix/buff on woodlots from the Archerage devs, as it currently stands woodlots are pointless. Well, aside from being an expensive and inefficient time saver....I guess?
 
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"Raid Merge" came with 4.0 at Live Server
With 4.0 they add a Dragon Mount.
We get here in the Storryline those Dragon to grow and fly over some points to get Quest update.
The past Event in Ahnimar got the same Dragon Mount where we have to fly over some points.

Can we get those "Raid Merge" where we can combine 2 full 50 Player Raids into one please ?
When we get 3.5 with the 2 new Raid Areas (Whalesong + Aegis Island) for Erenor we will get in trouble.
Nations will kill eachother with PK(crtl+f) and if the other Factions will show up.......bloodbath who let player never return to that Content (seen and happen at Live Servers)

Cheers Blackdayz
 
"Raid Merge" came with 4.0 at Live Server
With 4.0 they add a Dragon Mount.
We get here in the Storryline those Dragon to grow and fly over some points to get Quest update.
The past Event in Ahnimar got the same Dragon Mount where we have to fly over some points.

Can we get those "Raid Merge" where we can combine 2 full 50 Player Raids into one please ?
When we get 3.5 with the 2 new Raid Areas (Whalesong + Aegis Island) for Erenor we will get in trouble.
Nations will kill eachother with PK(crtl+f) and if the other Factions will show up.......bloodbath who let player never return to that Content (seen and happen at Live Servers)

Cheers Blackdayz
Raid merges are something for a 4.0 update as they are a complicated system.

There was no dragon mount added in 4.0.
The only dragon mount are.
Typhoon Drake. In game
Frost drake. 3.5
Red, green and black dragons. 4.5

The frost wyvern from the custom story quest is a one time thing for only that quest and the elemental drakes of the dragon event are also a one off feature of the dragon event which is part of the cycling events
 
suggestion to put server status in the launcher so we'll know if the disconnection cause is in our side or the server is just down. thanks
 
There isn't one. He's asking for a debuff icon to be introduced to show players when they are able to take the next Mobilization Order

...I think.
If we add the icon it will, each time when activated, temporary take one of the buffs spaces that are limited, so I think that should be discussed with players additionally.
 
Suggestion: Sell titles in the cash shop that provide minor bonuses and buffs. Put like 3 random titles in the RNG box and change them up every time you rotate in a new box. Titles should of course be tradeable.
 
There isn't one. He's asking for a debuff icon to be introduced to show players when they are able to take the next Mobilization Order

...I think.
Thanks. Correct, introduce something

If we add the icon it will, each time when activated, temporary take one of the buffs spaces that are limited, so I think that should be discussed with players additionally.

Not sure about limits on spaces, but it's just 1 hr, that is not a long time compared to others, like rest. There are lots of 1 hr buffs and it would be a debuff, like learning with tutor (headache)
 
The lottery picklerick is talking about is something I had wanted to run as a player and gotten approval from sparkle for but ended up not having the time to set up. I had suggested also having it as a server event - put a lottery npc in mirage that players can buy tickets for with gold during a set time period each week, and have a weekly drawing for the prize which is a certain percentage (70%, 80%, maybe 90%) of all gold spent on the lottery by other players that week. Then the remaining % poofs, which takes gold out of the system.
I love this idea. My guild ran a Lotto system for fun and it was all guild only but it ran smooth. Would love to see a Server wide Lotto here.
 
Can you guys add the option to buy more than 1, on the purchase of 1000 Credit box ? Most players like to trade in the 1000 stack quantities.

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to something like this:

1 -> 1010
10 -> 10100
50 -> 50500

It's a pain sometimes to have to click 1000 credits 100+ times and then take each one out of the marketplace mail 100+ times.

Thanks,
 
Can you guys add the option to buy more than 1, on the purchase of 1000 Credit box ? Most players like to trade in the 1000 stack quantities.
to something like this:
1 -> 1010
10 -> 10100
50 -> 50500

It's a pain sometimes to have to click 1000 credits 100+ times and then take each one out of the marketplace mail 100+ times.

Thanks,

Only credits or any other items (will need items names in that case) that are always in marketplace as well?
 
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