There is this concept of tabs that exists in the game, or something like was done to add support for guild banks. So there are different ways it could be feasible.No. Chest limits cannot go that big. It won't fit on the screen and be unusable
There is this concept of tabs that exists in the game, or something like was done to add support for guild banks. So there are different ways it could be feasible.No. Chest limits cannot go that big. It won't fit on the screen and be unusable
I honestly think the only way to TRULY enjoy sport fishing would be to increase the labor used to equal like fert pack costs, and allow selling on your boat using a craft-able attachment. Also, maybe like if a fish sells for 30 gold. You can sell it on your boat for 25 gold, but if you bring it to a fishing merchant, its the full 30.Improve the money from fish by sport fishing, would be great to have more closer to silver / labor from packs.
Also would be great having more sposts spawns on ocean, sometimes its take longer to refresh new spots and you have to wait too much.
I understand your point, but i think would more easy to them just increase the gold profit from the fish, would be really great. Some players just dont like running packs, and the other options of gold making just dont give a good output time x reward.I honestly think the only way to TRULY enjoy sport fishing would be to increase the labor used to equal like fert pack costs, and allow selling on your boat using a craft-able attachment. Also, maybe like if a fish sells for 30 gold. You can sell it on your boat for 25 gold, but if you bring it to a fishing merchant, its the full 30.
The ONLY issue is finding spots AND driving back to a port with a trader.
Even with a shit ton of spots, you still gotta drive back which takes wayyy to long for it to be worth it. Low labor cost or not.
I think being able to sell on ur ship and making each fish cost like 100 labor at max prof would be awesome.
Rough Example: 10 fish for 300g + 1000 labor sellable on your ship.
If you wanted to balance it. They could make it so object that allows you to sell on your ship can only be activated when within a "school of fish" spot, AND it has a wait timer. That way people can still rob fish... if that person needs to wait 10 minutes before the object will allow you to sell + you must be in the zone.
Or they can make the object have like a 5m timer between each sell. idk lol im spit balling.
Impossible. Locked items cannot leave your character period. That is the purpose of the lock.Hey AR -Team,
I hope this wasnt already asked for.
Is there any chance to make it possible to store locked Items in the Gear Chest?
i think would more easy to them just increase the gold profit from the fish
To help boost on making Ore Sorters for famed mining identifying more viable, can the recipe to make Ore Sorters be changed to Silver/Gold Ingots.
No we will not be allowing transferring bound vehicles across charactersi know this will be shot down but... why not make a chest like we have for costumes, that we can share them with all characters on account, for boats and vehicles? it is a serious pain to have to buy and rebuild everything when making a new character...
No panda glider isn't an imagable item because its flight model is slightly different.Can we change the panda glider to be able to be turned into an image item? I would like to be able to skin the image onto a different glider please. Currently it doesnt allow it.