I would like to bring some suggestions, as I played FFXIV, Albion, etc, some of these things are really helpfull there:
Some Quality of Life for Healers:
Add an option to make allies's HP bar disappear when it is 100%, so that's it's easier to focus heals on the go. Sometimes we can't just use the raid info, because some players are too far away, and we need to select the near targets
Some Quality of Life for Dungeons:
Make Serpentis mob spawning trigger the next wave as soon as the last mob of the last wave is dead, so the waves are faster. It's really boring to wait. The stronger we get, the more boring Serpentis is.
If possible, some Quality of Life for Tankers:
Add a vertical status bar to the Raid and party info that increases based on Aggro, so that we can better manage if we are about to get targeted by the boss or steal aggro from tank. This bar should display the party/raid aggro, not taking into account other players aggro.
Some Quality of Life for Raids:
Add more roles and colors, such as
Driver (for vehicles/siege): White
Tank: Blue
Healer: Green
Melee: Red
Mage: Purple
Ranged: Orange
Support/CC: Yellow
Some Quality of Life for Akash Invasion victory reward merchant
Change "Ewan's Runes Rank 2" price from 250 to 225 to match the craft design, which uses x3 . Ewan's Runes Rank 1, that are 75 each. There's no reason a victory reward should be more expensive than crafting from rank 1. At least with this the price is the same.
Review Auroria CR last boss, ppl are choosing to not kill it for some reason. Idk if the rewards are lacking, or it's too annoying to deal with.
I know that the devs are changing wonderland in the near future, but Remake wonderland world boss battle to be more inviting to players.
@ Edit:
I would like to ask to increase Arcan's height to match of a normal Nuian man. It's a little silly as it is now.